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fixes and missing file
* fix walking on tile that has too many creatures * add missing file * some walk rework
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10
BUGS
10
BUGS
@@ -5,9 +5,19 @@ modules recursivity makes client crash, it should generate a warning
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sometimes minimap desync Z pos
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follow and autowalk doesn't cancel when walking via hotkeys
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when walking on a tile with too many creatures, the following errors occurrs:
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ERROR: [ProtocolGame::parseCreatureHealth] could not get greature
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ERROR: [ProtocolGame::parseCreatureHealth] could not get greature
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ERROR: [Map::setCentralPosition] invalid creature
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ERROR: [Map::setCentralPosition] invalid creature
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ERROR: [Map::setCentralPosition] invalid creature
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ERROR: [Map::setCentralPosition] invalid creature
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== P2 BUGS
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battle sometimes doesn't clear attacked/followed creatures when they go out of range
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when looking from floor 5 in floor 7, sometimes a tile have 2 invisible grounds in floor 6 that should be ignored
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invisible creatures name offset is incorrect
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== P3 BUGS
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widgets may have been destroyed when adding event in onSetup (UIResizeBorder), generating invalid events
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