Added enable/disable chat mode (allows for alphabetical key controls), battle window anchoring fixed (thank you River) & more:

* Added better walk key binding (for other uses, like the sample given WASD).
* Made string.ends part of the string meta table rather than parameter based.
This commit is contained in:
BeniS
2013-07-29 10:41:44 +12:00
parent 0ff36a1a0a
commit 5fbb71157d
7 changed files with 94 additions and 46 deletions

View File

@@ -86,7 +86,7 @@ function UIItem:onMouseRelease(mousePosition, mouseButton)
g_game.look(item)
self.cancelNextRelease = true
return true
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, item) then
elseif modules.game_interface.processMouseAction(mousePosition, mouseButton, nil, item, item, nil, nil) then
return true
end
return false