Few minor fixes.

* Fixed count window.
* Other small things.
This commit is contained in:
BeniS
2013-01-22 13:40:46 +13:00
parent befe480ec3
commit 5a278ef4ec
4 changed files with 5 additions and 4 deletions

View File

@@ -761,9 +761,9 @@ void Game::use(const ThingPtr& thing)
Position pos = thing->getPosition();
if(!pos.isValid()) // virtual item
pos = Position(0xFFFF, 0, 0); // means that is a item in inventory
pos = Position(0xFFFF, 0, 0); // inventory item
// some itens, e.g. parcel, are not set as containers but they are.
// some items, e.g. parcel, are not set as containers but they are.
// always try to use these items in free container slots.
m_protocolGame->sendUseItem(pos, thing->getId(), thing->getStackPos(), findEmptyContainerId());
}