some refactoring

This commit is contained in:
Eduardo Bart
2011-07-16 21:13:53 -03:00
parent 8ef1b28546
commit 571801ae39
70 changed files with 430 additions and 1654 deletions

View File

@@ -1,33 +1,9 @@
/* The MIT License
*
* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <global.h>
#include <core/resources.h>
#include <ui/ui.h>
#include <ui/uiloader.h>
#include <script/luascript.h>
#include <script/luafunctions.h>
#include <script/scriptcontext.h>
#include <script/scriptfunctions.h>
#include <otml/otml.h>
#include <ui/uianchorlayout.h>
#include <util/translator.h>
@@ -42,8 +18,9 @@ UIElementPtr UILoader::createElementFromId(const std::string& id)
std::vector<std::string> split;
boost::split(split, id, boost::is_any_of(std::string("#")));
if(split.size() != 2)
if(split.size() != 2) {
return element;
}
std::string elementType = split[0].substr(1);
std::string elementId = split[1];
@@ -164,7 +141,7 @@ void UILoader::loadElement(const UIElementPtr& element, OTMLNode* node)
element->setSkin(g_uiSkins.getElementSkin(element->getElementType(), "default"));
// load elements common proprieties
if(node->hasNode("size"))
if(node->hasChild("size"))
element->setSize(node->readAt<Size>("size"));
// load margins
@@ -247,7 +224,7 @@ void UILoader::loadElementScriptFunction(const UIElementPtr& element, OTMLNode*
functionDesc += "[" + node->tag() + "]";
if(g_lua.loadBufferAsFunction(node->value(), functionDesc))
g_lua.setScriptableField(element, node->tag());
g_lua.setScriptObjectField(element, node->tag());
else
error(node->generateErrorMessage("failed to parse inline lua script"));
}