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classic control option
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@@ -106,7 +106,7 @@ void Game::processInventoryChange(int slot, const ItemPtr& item)
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void Game::walk(Otc::Direction direction)
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{
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if(!m_online || !m_localPlayer->canWalk(direction) || (!checkBotProtection() && m_localPlayer->getNextWalkDirection() == Otc::InvalidDirection))
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if(!m_online || !m_localPlayer->canWalk(direction) || !checkBotProtection())
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return;
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cancelFollow();
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@@ -318,7 +318,7 @@ bool Game::checkBotProtection()
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{
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#ifndef DISABLE_BOT_PROTECTION
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if(g_lua.isInCppCallback() && !g_ui.isOnInputEvent()) {
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logError("cought a lua call to a bot protected game function, the call was canceled");
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logError("caught a lua call to a bot protected game function, the call was canceled");
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return false;
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}
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#endif
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