classic control option

This commit is contained in:
Eduardo Bart
2012-01-06 23:48:16 -02:00
parent b0f8e495c9
commit 56aa416fee
4 changed files with 10 additions and 4 deletions

View File

@@ -106,7 +106,7 @@ void Game::processInventoryChange(int slot, const ItemPtr& item)
void Game::walk(Otc::Direction direction)
{
if(!m_online || !m_localPlayer->canWalk(direction) || (!checkBotProtection() && m_localPlayer->getNextWalkDirection() == Otc::InvalidDirection))
if(!m_online || !m_localPlayer->canWalk(direction) || !checkBotProtection())
return;
cancelFollow();
@@ -318,7 +318,7 @@ bool Game::checkBotProtection()
{
#ifndef DISABLE_BOT_PROTECTION
if(g_lua.isInCppCallback() && !g_ui.isOnInputEvent()) {
logError("cought a lua call to a bot protected game function, the call was canceled");
logError("caught a lua call to a bot protected game function, the call was canceled");
return false;
}
#endif