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improvment in connect
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@@ -36,7 +36,11 @@ function UIMap:onDrop(widget, mousePos)
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spinbox:setCurrentIndex(count)
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local okButton = moveWindow:getChildById('buttonOk')
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okButton.onClick = function() g_game.move(widget.currentDragThing, tile:getPosition(), spinbox:getCurrentIndex()) okButton:getParent():destroy() widget.currentDragThing = nil end
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okButton.onClick = function()
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g_game.move(widget.currentDragThing, tile:getPosition(), spinbox:getCurrentIndex())
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okButton:getParent():destroy()
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widget.currentDragThing = nil
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end
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moveWindow.onEnter = okButton.onClick
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else
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g_game.move(widget.currentDragThing, tile:getPosition(), 1)
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