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https://github.com/edubart/otclient.git
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merge total remake
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@@ -1,37 +1,13 @@
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef TEXTURE_H
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#define TEXTURE_H
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#include <global.h>
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#include "graphicsdeclarations.h"
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class Texture : public std::enable_shared_from_this<Texture>
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{
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public:
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/// Create a texture, width and height must be a multiple of 2
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Texture(int width, int height, int channels, uchar *pixels = NULL);
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Texture(int width, int height, int channels, uchar* pixels = NULL);
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virtual ~Texture();
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/// Enable texture bilinear filter (smooth scaled textures)
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@@ -41,21 +17,18 @@ public:
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virtual uint getTextureId() const { return m_textureId; }
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/// Copy pixels from OpenGL texture
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uchar *getPixels();
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uchar* getPixels();
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const Size& getSize() const { return m_size; }
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const Size& getGlSize() const { return m_glSize; }
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protected:
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Texture() { }
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uint internalLoadGLTexture(uchar *pixels, int channels, int w, int h);
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uint internalLoadGLTexture(uchar* pixels, int channels, int w, int h);
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uint m_textureId;
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Size m_size;
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Size m_glSize;
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};
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typedef std::shared_ptr<Texture> TexturePtr;
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typedef std::weak_ptr<Texture> TextureWeakPtr;
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#endif // TEXTURE_H
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#endif
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