Fix console error

This commit is contained in:
Eduardo Bart
2012-08-06 20:43:14 -03:00
parent 5232501ecf
commit 54f4e2b801
10 changed files with 29 additions and 28 deletions

View File

@@ -59,7 +59,8 @@ ownPrivateName = nil
messageHistory = {}
currentMessageIndex = 0
ignoreNpcMessages = false
defaultTab = nil
serverTab = nil
function init()
connect(g_game, { onTalk = onTalk,
@@ -78,8 +79,8 @@ function init()
consoleTabBar:setContentWidget(consoleContentPanel)
channels = {}
addTab(tr('Default'), true)
addTab(tr('Server Log'), false)
defaultTab = addTab(tr('Default'), true)
serverTab = addTab(tr('Server Log'), false)
g_keyboard.bindKeyPress('Shift+Up', function() navigateMessageHistory(1) end, consolePanel)
g_keyboard.bindKeyPress('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel)
@@ -132,7 +133,7 @@ function terminate()
end
function onTabChange(tabBar, tab)
if tab:getText() == tr('Default') or tab:getText() == tr('Server Log') then
if tab == defaultTab or tab == serverTab then
consolePanel:getChildById('closeChannelButton'):disable()
else
consolePanel:getChildById('closeChannelButton'):enable()
@@ -165,8 +166,8 @@ function clear()
end
channels = {}
consoleTabBar:getTab(tr('Default')).tabPanel:getChildById('consoleBuffer'):destroyChildren()
consoleTabBar:getTab(tr('Server Log')).tabPanel:getChildById('consoleBuffer'):destroyChildren()
defaultTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
serverTab.tabPanel:getChildById('consoleBuffer'):destroyChildren()
local npcTab = consoleTabBar:getTab('NPCs')
if npcTab then
@@ -198,7 +199,7 @@ function addTab(name, focus)
end
if focus then
consoleTabBar:selectTab(tab)
elseif name ~= tr('Server Log') then
elseif not serverTab or name ~= serverTab:getText() then
consoleTabBar:blinkTab(tab)
end
return tab
@@ -206,7 +207,7 @@ end
function removeCurrentTab()
local tab = consoleTabBar:getCurrentTab()
if tab:getText() == tr('Default') or tab:getText() == tr('Server Log') then return end
if tab == defaultTab or tab == serverTab then return end
-- notificate the server that we are leaving the channel
if tab.channelId then
@@ -251,7 +252,7 @@ function addPrivateText(text, speaktype, name, isPrivateCommand, creatureName)
local privateTab = getTab(name)
if privateTab == nil then
if (Options.getOption('showPrivateMessagesInConsole') and not focus) or (isPrivateCommand and not privateTab) then
privateTab = getTab(tr('Default'))
privateTab = defaultTab
else
privateTab = addTab(name, focus)
channels[name] = name
@@ -368,14 +369,14 @@ function sendCurrentMessage()
-- when talking on server log, the message goes to default channel
local name = tab:getText()
if name == tr('Server Log') then
tab = getTab(tr('Default'))
name = tr('Default')
if tab == serverTab then
tab = defaultTab
name = defaultTab:getText()
end
local speaktypedesc
if (tab.channelId or name == tr('Default')) and not chatCommandPrivateReady then
if name == tr('Default') then
if (tab.channelId or tab == defaultTab) and not chatCommandPrivateReady then
if tab == defaultTab then
speaktypedesc = chatCommandSayMode or SayModes[consolePanel:getChildById('sayModeButton').sayMode].speakTypeDesc
if speaktypedesc ~= 'say' then sayModeChange(2) end -- head back to say mode
else
@@ -576,7 +577,7 @@ function onGameStart()
end
end
local tab = getTab(tr('Default'))
local tab = defaultTab
if tab then
--[[
Known Issue: The server is calling to open channels after