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@@ -336,6 +336,9 @@ uint ThingType::getTextureIndex(int l, int x, int y, int z) {
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int ThingType::getExactSize(int layer, int xPattern, int yPattern, int zPattern, int animationPhase)
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{
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if(m_null)
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return 0;
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getTexture(animationPhase); // we must calculate it anyway.
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int frameIndex = getTextureIndex(layer, xPattern, yPattern, zPattern);
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Size size = m_texturesFramesOriginRects[animationPhase][frameIndex].size() - m_texturesFramesOffsets[animationPhase][frameIndex].toSize();
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