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Fix error showing after relogging with containers being open
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parent
6961492e00
commit
4c4e0b9d07
@ -314,9 +314,6 @@ void Game::processCloseContainer(int containerId)
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{
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{
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ContainerPtr container = getContainer(containerId);
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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if(!container) {
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/* happens if you close and restart client with container opened
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* g_logger.traceError("container not found");
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*/
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return;
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return;
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}
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}
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@ -328,7 +325,6 @@ void Game::processContainerAddItem(int containerId, const ItemPtr& item, int slo
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{
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{
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ContainerPtr container = getContainer(containerId);
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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if(!container) {
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g_logger.traceError("container not found");
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return;
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return;
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}
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}
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@ -339,7 +335,6 @@ void Game::processContainerUpdateItem(int containerId, int slot, const ItemPtr&
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{
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{
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ContainerPtr container = getContainer(containerId);
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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if(!container) {
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g_logger.traceError("container not found");
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return;
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return;
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}
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}
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@ -350,7 +345,6 @@ void Game::processContainerRemoveItem(int containerId, int slot, const ItemPtr&
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{
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{
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ContainerPtr container = getContainer(containerId);
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ContainerPtr container = getContainer(containerId);
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if(!container) {
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if(!container) {
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g_logger.traceError("container not found");
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return;
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return;
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}
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}
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