Implement new cool features

* Implement walk booster (dash) as an option in settings menu
* Dash is smarter (can pre-animate)
* Implement smart walking (walk in diagonal when holding two arrow keys)
* Implement ping meter for all protocols
* Ping meter uses uses real ping packet for 9.6 and walk for others
This commit is contained in:
Eduardo Bart
2012-08-25 16:11:54 -03:00
parent 0763b266d5
commit 4bac36d3bc
15 changed files with 193 additions and 63 deletions

View File

@@ -24,9 +24,43 @@ GameLabel < UILabel
color: #bbbbbb
FrameCounterLabel < Label
font: verdana-11px-rounded
@onSetup: |
self.updateEvent = cycleEvent(function()
local text = 'FPS: ' .. g_app.getBackgroundPaneFps()
self:setText(text)
end, 1000)
@onDestroy: self.updateEvent:cancel()
PingLabel < Label
font: verdana-11px-rounded
@onSetup: |
self.updateEvent = cycleEvent(function()
if g_game.isOnline() then
local ping = -1
if g_game.getFeature(GameClientPing) then
ping = g_game.getPing()
else
ping = g_game.getLocalPlayer():getWalkPing()
end
local text = 'Ping: '
if ping < 0 then
text = text .. "??"
self:setColor('yellow')
else
text = text .. ping .. ' ms'
if ping >= 500 then
self:setColor('red')
elseif ping >= 250 then
self:setColor('yellow')
else
self:setColor('green')
end
end
self:setText(text)
self:show()
else
self:hide()
end
end, 1000)
@onDestroy: self.updateEvent:cancel()