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changes to prepare revgraphics
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@@ -27,7 +27,7 @@
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#include <framework/platform/platform.h>
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#include <GL/gl.h>
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#include <framework/thirdparty/glext.h>
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#include <GL/glext.h>
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PFNGLGENFRAMEBUFFERSPROC oglGenFramebuffers = 0;
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PFNGLBINDFRAMEBUFFERPROC oglBindFramebuffer = 0;
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@@ -26,7 +26,7 @@
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#include <framework/graphics/texture.h>
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#include <GL/gl.h>
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#include <framework/thirdparty/glext.h>
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#include <GL/glext.h>
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Graphics g_graphics;
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@@ -24,7 +24,7 @@
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#include "graphics.h"
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#include <GL/gl.h>
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#include <framework/thirdparty/glext.h>
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#include <GL/glext.h>
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Texture::Texture()
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{
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