many changes

* Fixes in WIN32 platform
* Remove unused files
* Make StaticText work more like tibia
* Fix WIN32 compilation
* Fix regression in framebuffers that caused battle to disappear
* Shader fixes for DX9
* Add two new shaders: noise and heat
This commit is contained in:
Eduardo Bart
2012-06-15 19:18:30 -03:00
parent 10b60a3871
commit 4813b7eb4b
19 changed files with 203 additions and 177 deletions

View File

@@ -22,8 +22,7 @@ ELSE()
SET(ARCH_FLAGS "-m32 -march=i686 -mtune=generic")
ENDIF()
SET(WARNS_FLAGS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable")
SET(SECURE_FLAGS "-fstack-protector --param=ssp-buffer-size=4 -D_FORTIFY_SOURCE=2")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} ${SECURE_FLAGS} ${ARCH_FLAGS} -std=gnu++0x -pipe")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} ${ARCH_FLAGS} -std=gnu++0x -pipe")
SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -ggdb")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -ggdb -fno-omit-frame-pointer")
SET(CMAKE_CXX_FLAGS_RELEASE "-O2")