mirror of
https://github.com/edubart/otclient.git
synced 2025-10-14 19:44:54 +02:00
many changes
* Fixes in WIN32 platform * Remove unused files * Make StaticText work more like tibia * Fix WIN32 compilation * Fix regression in framebuffers that caused battle to disappear * Shader fixes for DX9 * Add two new shaders: noise and heat
This commit is contained in:
@@ -22,8 +22,7 @@ ELSE()
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SET(ARCH_FLAGS "-m32 -march=i686 -mtune=generic")
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ENDIF()
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SET(WARNS_FLAGS "-Wall -Wextra -Werror -Wno-unused-parameter -Wno-unused-but-set-variable")
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SET(SECURE_FLAGS "-fstack-protector --param=ssp-buffer-size=4 -D_FORTIFY_SOURCE=2")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} ${SECURE_FLAGS} ${ARCH_FLAGS} -std=gnu++0x -pipe")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARNS} ${ARCH_FLAGS} -std=gnu++0x -pipe")
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SET(CMAKE_CXX_FLAGS_DEBUG "-O0 -ggdb")
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SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O1 -ggdb -fno-omit-frame-pointer")
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SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
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@@ -60,6 +60,7 @@ void Painter::refreshState()
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void Painter::saveState()
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{
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assert(m_oldStateIndex<10);
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m_olderStates[m_oldStateIndex].resolution = m_resolution;
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m_olderStates[m_oldStateIndex].projectionMatrix = m_projectionMatrix;
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m_olderStates[m_oldStateIndex].textureMatrix = m_textureMatrix;
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m_olderStates[m_oldStateIndex].color = m_color;
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@@ -69,7 +70,6 @@ void Painter::saveState()
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m_olderStates[m_oldStateIndex].shaderProgram = m_shaderProgram;
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m_olderStates[m_oldStateIndex].texture = m_texture;
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m_olderStates[m_oldStateIndex].alphaWriting = m_alphaWriting;
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m_olderStates[m_oldStateIndex].resolution = m_resolution;
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m_oldStateIndex++;
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}
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@@ -82,6 +82,7 @@ void Painter::saveAndResetState()
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void Painter::restoreSavedState()
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{
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m_oldStateIndex--;
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setResolution(m_olderStates[m_oldStateIndex].resolution);
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setProjectionMatrix(m_olderStates[m_oldStateIndex].projectionMatrix);
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setTextureMatrix(m_olderStates[m_oldStateIndex].textureMatrix);
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setColor(m_olderStates[m_oldStateIndex].color);
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@@ -90,7 +91,7 @@ void Painter::restoreSavedState()
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setClipRect(m_olderStates[m_oldStateIndex].clipRect);
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setShaderProgram(m_olderStates[m_oldStateIndex].shaderProgram);
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setTexture(m_olderStates[m_oldStateIndex].texture);
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setResolution(m_olderStates[m_oldStateIndex].resolution);
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setAlphaWriting(m_olderStates[m_oldStateIndex].alphaWriting);
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}
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void Painter::clear(const Color& color)
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@@ -44,6 +44,7 @@ public:
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};
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struct PainterState {
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Size resolution;
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Matrix3 projectionMatrix;
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Matrix3 textureMatrix;
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Color color;
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@@ -53,7 +54,6 @@ public:
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Texture *texture;
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PainterShaderProgram *shaderProgram;
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bool alphaWriting;
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Size resolution;
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};
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Painter();
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@@ -1,48 +0,0 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef PAINTERSHADERMANAGER_H
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#define PAINTERSHADERMANAGER_H
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#include "paintershaderprogram.h"
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class PainterShaderManager
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{
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public:
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void init();
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void terminate();
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PainterShaderProgramPtr createShader();
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PainterShaderProgramPtr createTexturedFragmentShader(const std::string& shaderFile);
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const PainterShaderProgramPtr& getDrawTexturedProgram() { return m_drawTexturedProgram; }
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const PainterShaderProgramPtr& getDrawSolidColorProgram() { return m_drawSolidColorProgram; }
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private:
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PainterShaderProgramPtr m_drawTexturedProgram;
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PainterShaderProgramPtr m_drawSolidColorProgram;
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};
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extern PainterShaderManager g_shaders;
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#endif
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@@ -205,6 +205,7 @@ void WIN32Window::init()
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internalCreateWindow();
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internalCreateGLContext();
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internalRestoreGLContext();
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}
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void WIN32Window::terminate()
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@@ -253,7 +254,7 @@ void WIN32Window::internalCreateWindow()
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wc.hInstance = m_instance;
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wc.hIcon = LoadIcon(NULL, IDI_WINLOGO);
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wc.hCursor = m_defaultCursor;
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = g_app->getName().c_str();
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@@ -344,8 +345,6 @@ void WIN32Window::internalCreateGLContext()
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if(m_eglContext == EGL_NO_CONTEXT )
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g_logger.fatal(stdext::format("Unable to create EGL context: %s", eglGetError()));
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if(!eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext))
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g_logger.fatal("Unable to make current EGL context");
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#else
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uint pixelFormat;
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static PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR),
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@@ -374,9 +373,6 @@ void WIN32Window::internalCreateGLContext()
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if(!(m_wglContext = wglCreateContext(m_deviceContext)))
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g_logger.fatal("Unable to create GL context");
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if(!wglMakeCurrent(m_deviceContext, m_wglContext))
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g_logger.fatal("Unable to set GLX context on WIN32 window");
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#endif
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}
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@@ -406,6 +402,17 @@ void WIN32Window::internalDestroyGLContext()
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#endif
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}
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void WIN32Window::internalRestoreGLContext()
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{
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#ifdef OPENGL_ES
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if(!eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext))
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g_logger.fatal("Unable to make current EGL context");
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#else
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if(!wglMakeCurrent(m_deviceContext, m_wglContext))
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g_logger.fatal("Unable to make current WGL context");
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#endif
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}
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bool WIN32Window::isExtensionSupported(const char *ext)
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{
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#ifdef OPENGL_ES
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@@ -707,6 +714,9 @@ LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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break;
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}
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if(m_visible && m_deviceContext)
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internalRestoreGLContext();
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Size size;
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size.setWidth(std::max(std::min((int)LOWORD(lParam), 7680), m_minimumSize.width()));
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size.setHeight(std::max(std::min((int)HIWORD(lParam), 4320), m_minimumSize.height()));
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@@ -38,6 +38,7 @@ class WIN32Window : public PlatformWindow
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void internalCreateWindow();
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void internalCreateGLContext();
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void internalDestroyGLContext();
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void internalRestoreGLContext();
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void *getExtensionProcAddress(const char *ext);
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bool isExtensionSupported(const char *ext);
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@@ -50,7 +50,7 @@ namespace Otc
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INVISIBLE_TICKS_PER_FRAME = 500,
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ITEM_TICKS_PER_FRAME = 500,
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ANIMATED_TEXT_DURATION = 1000,
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STATIC_DURATION_PER_CHARACTER = 75,
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STATIC_DURATION_PER_CHARACTER = 60,
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MIN_STATIC_TEXT_DURATION = 3000,
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MAX_STATIC_TEXT_WIDTH = 200,
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};
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@@ -170,8 +170,8 @@ void MapView::draw(const Rect& rect)
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Position pos = staticText->getPosition();
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// ony draw static texts from current camera floor, unless yells
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if(pos.z != cameraPosition.z && !staticText->isYell())
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continue;
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//if(pos.z != cameraPosition.z && !staticText->isYell())
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// continue;
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Point p = transformPositionTo2D(pos, cameraPosition) - drawOffset;
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p.x = p.x * horizontalStretchFactor;
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@@ -49,7 +49,7 @@ void ShaderManager::terminate()
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PainterShaderProgramPtr ShaderManager::createShader(const std::string& name)
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{
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if(!g_graphics.canUseShaders()) {
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g_logger.error(stdext::format("unable to create shader, shaders are not supported"));
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g_logger.error(stdext::format("unable to create shader '%s', shaders are not supported", name));
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return nullptr;
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}
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@@ -40,50 +40,63 @@ void StaticText::draw(const Point& dest, const Rect& parentRect)
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boundRect.bind(parentRect);
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// draw only if the real center is not too far from the parent center, or its a yell
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if((boundRect.center() - rect.center()).length() < parentRect.width() / 15 || isYell()) {
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//if(g_map.isAwareOfPosition(m_position) || isYell()) {
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g_painter->setColor(m_color);
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m_cachedText.draw(boundRect);
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}
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//}
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}
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bool StaticText::addMessage(const std::string& name, Otc::SpeakType type, const std::string& message)
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{
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//TODO: this could be moved to lua
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// First message
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// first message
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if(m_messages.size() == 0) {
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m_name = name;
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m_messageType = type;
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}
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else if(m_messages.size() > 20) {
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// to many messages, ignore to avoid lag
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// check if we can really own the message
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else if(m_name != name || m_messageType != type) {
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return false;
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} else {
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// we can only add another message if it follows these conditions
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if(m_name != name || m_messageType != type)
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return false;
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}
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// too many messages
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else if(m_messages.size() > 10) {
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m_messages.pop_front();
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m_updateEvent->cancel();
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m_updateEvent = nullptr;
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}
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m_messages.push_back(message);
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compose();
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auto self = asStaticText();
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g_eventDispatcher.scheduleEvent([self]() {
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self->removeMessage();
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}, std::max<int>(Otc::STATIC_DURATION_PER_CHARACTER * message.length(), Otc::MIN_STATIC_TEXT_DURATION));
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if(!m_updateEvent)
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scheduleUpdate();
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return true;
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}
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void StaticText::removeMessage()
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void StaticText::update()
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{
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m_messages.pop_front();
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if(m_messages.empty()) {
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// schedule removal
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auto self = asStaticText();
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g_eventDispatcher.addEvent([self]() { g_map.removeThing(self); });
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} else
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} else {
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compose();
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scheduleUpdate();
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}
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}
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void StaticText::scheduleUpdate()
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{
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int len = m_messages.front().length();
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int delay = std::max(Otc::STATIC_DURATION_PER_CHARACTER * len, (int)Otc::MIN_STATIC_TEXT_DURATION);
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auto self = asStaticText();
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m_updateEvent = g_eventDispatcher.scheduleEvent([self]() {
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self->m_updateEvent = nullptr;
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self->update();
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}, delay);
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}
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void StaticText::compose()
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@@ -121,5 +134,5 @@ void StaticText::compose()
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}
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m_cachedText.setText(text);
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m_cachedText.wrapText(Otc::MAX_STATIC_TEXT_WIDTH);
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m_cachedText.wrapText(275);
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}
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@@ -26,6 +26,7 @@
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#include "thing.h"
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#include <framework/graphics/cachedtext.h>
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#include <framework/graphics/fontmanager.h>
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#include <framework/core/timer.h>
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class StaticText : public Thing
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{
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@@ -41,12 +42,13 @@ public:
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bool isYell() { return m_messageType == Otc::SpeakYell || m_messageType == Otc::SpeakMonsterYell; }
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bool addMessage(const std::string& name, Otc::SpeakType type, const std::string& message);
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void removeMessage();
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StaticTextPtr asStaticText() { return std::static_pointer_cast<StaticText>(shared_from_this()); }
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bool isStaticText() { return true; }
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private:
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void update();
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void scheduleUpdate();
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void compose();
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Boolean<false> m_yell;
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@@ -55,6 +57,7 @@ private:
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Otc::SpeakType m_messageType;
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Color m_color;
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CachedText m_cachedText;
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ScheduledEventPtr m_updateEvent;
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};
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#endif
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