implement more functionality

* update TODO
* rework UISpinBox
* restore move of stackable items and with horizontal scrollbar
* implement classic control look
This commit is contained in:
Eduardo Bart
2012-03-29 10:45:40 -03:00
parent 15fce6d4cf
commit 47e7eef716
16 changed files with 142 additions and 152 deletions

View File

@@ -484,6 +484,7 @@ void Application::registerLuaFunctions()
g_lua.bindClassStaticFunction("g_window", "getMousePosition", std::bind(&PlatformWindow::getMousePosition, &g_window));
g_lua.bindClassStaticFunction("g_window", "getKeyboardModifiers", std::bind(&PlatformWindow::getKeyboardModifiers, &g_window));
g_lua.bindClassStaticFunction("g_window", "isKeyPressed", std::bind(&PlatformWindow::isKeyPressed, &g_window, _1));
g_lua.bindClassStaticFunction("g_window", "isMouseButtonPressed", std::bind(&PlatformWindow::isMouseButtonPressed, &g_window, _1));
g_lua.bindClassStaticFunction("g_window", "isVisible", std::bind(&PlatformWindow::isVisible, &g_window));
g_lua.bindClassStaticFunction("g_window", "isFullscreen", std::bind(&PlatformWindow::isFullscreen, &g_window));
g_lua.bindClassStaticFunction("g_window", "isMaximized", std::bind(&PlatformWindow::isMaximized, &g_window));