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Fix save_png definition / New UISprite function
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@@ -40,7 +40,7 @@ struct apng_data {
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// returns -1 on error, 0 on success
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int load_apng(std::stringstream& file, struct apng_data *apng);
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void save_png(std::stringstream& file, int width, int height, int channels, unsigned char *pixels);
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void save_png(std::stringstream& file, unsigned int width, unsigned int height, int channels, unsigned char *pixels);
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void free_apng(struct apng_data *apng);
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#endif
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