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Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods. * Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251). * Added more missing bytea to login packets (client version/type and some unknown bytes). * Fixed the InputMessage::getDouble method. * Cleaned up some of the const values. * Started on the pending state features. TODO: * Pending game state feature. * Ensure version compatibility hasn't been compromised.
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@@ -89,7 +89,7 @@ std::string InputMessage::getString()
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double InputMessage::getDouble()
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{
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uint8 precision = getU8();
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uint32 v = getU32();
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int32 v = getU32() - INT_MAX;
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return (v / std::pow((float)10, precision));
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}
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