Progress updating to cv981/pv973:

* Implemented the new client AND protocol version methods.
* Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251).
* Added more missing bytea to login packets (client version/type and some unknown bytes).
* Fixed the InputMessage::getDouble method.
* Cleaned up some of the const values.
* Started on the pending state features.

TODO:
* Pending game state feature.
* Ensure version compatibility hasn't been compromised.
This commit is contained in:
BeniS
2012-12-29 00:05:45 +13:00
parent 619285069c
commit 44e428bccb
29 changed files with 260 additions and 129 deletions

View File

@@ -64,7 +64,8 @@ function onConnect(protocol)
post = post .. '&world_name=' .. g_game.getWorldName()
post = post .. '&otserv_host=' .. G.host
post = post .. '&otserv_port=' .. G.port
post = post .. '&otserv_protocol=' .. g_game.getClientVersion()
post = post .. '&otserv_protocol=' .. g_game.getProtocolVersion()
--post = post .. '&otserv_client=' .. g_game.getClientVersion()
post = post .. '&build_version=' .. g_app.getVersion()
post = post .. '&build_revision=' .. g_app.getBuildRevision()
post = post .. '&build_commit=' .. g_app.getBuildCommit()