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Progress updating to cv981/pv973:
* Implemented the new client AND protocol version methods. * Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251). * Added more missing bytea to login packets (client version/type and some unknown bytes). * Fixed the InputMessage::getDouble method. * Cleaned up some of the const values. * Started on the pending state features. TODO: * Pending game state feature. * Ensure version compatibility hasn't been compromised.
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@@ -64,7 +64,8 @@ function onConnect(protocol)
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post = post .. '&world_name=' .. g_game.getWorldName()
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post = post .. '&otserv_host=' .. G.host
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post = post .. '&otserv_port=' .. G.port
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post = post .. '&otserv_protocol=' .. g_game.getClientVersion()
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post = post .. '&otserv_protocol=' .. g_game.getProtocolVersion()
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--post = post .. '&otserv_client=' .. g_game.getClientVersion()
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post = post .. '&build_version=' .. g_app.getVersion()
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post = post .. '&build_revision=' .. g_app.getBuildRevision()
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post = post .. '&build_commit=' .. g_app.getBuildCommit()
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