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fix outfit problems
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@@ -45,6 +45,8 @@ public:
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TriangleStrip = GL_TRIANGLE_STRIP
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};
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PainterShaderProgram();
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bool link();
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void setProjectionMatrix(const Matrix3& projectionMatrix);
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@@ -57,6 +59,7 @@ public:
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private:
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DrawMode m_drawMode;
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Timer m_startTimer;
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std::array<std::tuple<int, int>, 4> m_textures;
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};
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#endif
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