fix outfit glitches, init combobox, move shaders, remove unused particles files, create timer utility

This commit is contained in:
Eduardo Bart
2011-12-28 17:38:29 -02:00
parent 11bb365dce
commit 400afa9981
32 changed files with 273 additions and 269 deletions

View File

@@ -48,14 +48,14 @@ void Module::discover(const OTMLNodePtr& moduleNode)
// set onLoad callback
if(OTMLNodePtr node = moduleNode->get("onLoad")) {
g_lua.loadFunction(node->value<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_loadCallback = g_lua.polymorphicPop<BooleanCallback>();
}
// set onUnload callback
if(OTMLNodePtr node = moduleNode->get("onUnload")) {
g_lua.loadFunction(node->value<std::string>(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_unloadCallback = g_lua.polymorphicPop<SimpleCallback>();
}