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Fixed/Changed Minimap and Game Interface Window Issue.
* Changed minimap navigation to hold right click. * Added MAX_FLOOR_UP and MAX_FLOOR_DOWN for floor changing in the minimap. * Fixed issues with exit window, logout window and count window to stop multiple instances of the window.
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@@ -2,7 +2,6 @@ CountWindow < MainWindow
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id: countWindow
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!text: tr('Move Stackable Item')
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size: 196 112
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@onEscape: self:destroy()
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Label
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!text: tr('Amount:')
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@@ -38,4 +37,3 @@ CountWindow < MainWindow
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width: 64
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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@onClick: self:getParent():destroy()
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@@ -2,7 +2,6 @@ ExitWindow < MainWindow
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id: exitWindow
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!text: tr('Exit')
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size: 550 135
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@onEscape: self:destroy()
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Label
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!text: tr('If you shut down the program, you character might stay in the game.')
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@@ -34,7 +33,7 @@ ExitWindow < MainWindow
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width: 64
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anchors.left: parent.left
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anchors.bottom: parent.bottom
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margin-left: 155
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margin-left: 160
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Button
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id: buttonLogout
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@@ -2,7 +2,6 @@ LogoutWindow < MainWindow
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id: logoutWindow
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!text: tr('Logout')
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size: 300 100
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@onEscape: self:destroy()
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Label
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!text: tr('Are you sure you want to logout?')
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