Fixed/Changed Minimap and Game Interface Window Issue.

* Changed minimap navigation to hold right click.
* Added MAX_FLOOR_UP and MAX_FLOOR_DOWN for floor changing in the minimap.
* Fixed issues with exit window, logout window and count window to stop multiple instances of the window.
This commit is contained in:
BeniS
2012-07-13 18:31:05 +12:00
parent 29ab28065b
commit 3ebb997c37
7 changed files with 69 additions and 20 deletions

View File

@@ -2,7 +2,6 @@ CountWindow < MainWindow
id: countWindow
!text: tr('Move Stackable Item')
size: 196 112
@onEscape: self:destroy()
Label
!text: tr('Amount:')
@@ -38,4 +37,3 @@ CountWindow < MainWindow
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: self:getParent():destroy()

View File

@@ -2,7 +2,6 @@ ExitWindow < MainWindow
id: exitWindow
!text: tr('Exit')
size: 550 135
@onEscape: self:destroy()
Label
!text: tr('If you shut down the program, you character might stay in the game.')
@@ -34,7 +33,7 @@ ExitWindow < MainWindow
width: 64
anchors.left: parent.left
anchors.bottom: parent.bottom
margin-left: 155
margin-left: 160
Button
id: buttonLogout

View File

@@ -2,7 +2,6 @@ LogoutWindow < MainWindow
id: logoutWindow
!text: tr('Logout')
size: 300 100
@onEscape: self:destroy()
Label
!text: tr('Are you sure you want to logout?')