rework Color to optimize render

This commit is contained in:
Eduardo Bart
2012-03-19 18:56:07 -03:00
parent f62f507813
commit 3cd31bcd1e
3 changed files with 34 additions and 39 deletions

View File

@@ -33,7 +33,7 @@ Painter g_painter;
void Painter::init()
{
setColor(Fw::white);
setOpacity(255);
setOpacity(1.0f);
setCompositionMode(CompositionMode_Normal);
m_drawTexturedProgram = PainterShaderProgramPtr(new PainterShaderProgram);