Rework stdext classes

Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
This commit is contained in:
Eduardo Bart
2012-08-01 04:49:09 -03:00
parent 1dc7dc0cfc
commit 3bac3dcbb4
92 changed files with 1885 additions and 1208 deletions

View File

@@ -25,11 +25,13 @@
#include <framework/global.h>
#include <memory>
class LuaInterface;
class LuaObject;
typedef std::function<int(LuaInterface*)> LuaCppFunction;
typedef std::unique_ptr<LuaCppFunction> LuaCppFunctionPtr;
typedef boost::intrusive_ptr<LuaObject> LuaObjectPtr;
typedef stdext::shared_object_ptr<LuaObject> LuaObjectPtr;
#endif

View File

@@ -27,6 +27,9 @@
#include "luainterface.h"
#include "luaexception.h"
#include <framework/stdext/traits.h>
#include <tuple>
/// This namespace contains some dirty metaprogamming that uses a lot of C++0x features
/// The purpose here is to create templates that can bind any function from C++
/// and expose in lua environment. This is done combining variadic templates,
@@ -36,12 +39,6 @@
/// pushes the result to lua.
namespace luabinder
{
/// Removes const references, transforming 'const T&' into 'T'
template<typename T>
struct remove_const_ref {
typedef typename std::remove_const<typename std::remove_reference<T>::type>::type type;
};
/// Pack arguments from lua stack into a tuple recursively
template<int N>
struct pack_values_into_tuple {
@@ -117,8 +114,8 @@ namespace luabinder
/// Bind a std::function
template<typename Ret, typename... Args>
LuaCppFunction bind_fun(const std::function<Ret(Args...)>& f) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
typedef typename std::tuple<typename stdext::remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename stdext::remove_const_ref<Ret>::type,
decltype(f),
Tuple>(f);
}
@@ -130,8 +127,8 @@ namespace luabinder
template<typename Lambda, typename Ret, typename... Args>
struct bind_lambda_fun<Ret(Lambda::*)(Args...) const> {
static LuaCppFunction call(const Lambda& f) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
typedef typename std::tuple<typename stdext::remove_const_ref<Args>::type...> Tuple;
return bind_fun_specializer<typename stdext::remove_const_ref<Ret>::type,
decltype(f),
Tuple>(f);
@@ -152,18 +149,18 @@ namespace luabinder
/// Create member function lambdas
template<typename Ret, typename C, typename... Args>
std::function<Ret(const boost::intrusive_ptr<C>&, const Args&...)> make_mem_func(Ret (C::* f)(Args...)) {
std::function<Ret(const stdext::shared_object_ptr<C>&, const Args&...)> make_mem_func(Ret (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const boost::intrusive_ptr<C>& obj, const Args&... args) mutable -> Ret {
return [=](const stdext::shared_object_ptr<C>& obj, const Args&... args) mutable -> Ret {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
return mf(obj.get(), args...);
};
}
template<typename C, typename... Args>
std::function<void(const boost::intrusive_ptr<C>&, const Args&...)> make_mem_func(void (C::* f)(Args...)) {
std::function<void(const stdext::shared_object_ptr<C>&, const Args&...)> make_mem_func(void (C::* f)(Args...)) {
auto mf = std::mem_fn(f);
return [=](const boost::intrusive_ptr<C>& obj, const Args&... args) mutable -> void {
return [=](const stdext::shared_object_ptr<C>& obj, const Args&... args) mutable -> void {
if(!obj)
throw LuaException("failed to call a member function because the passed object is nil");
mf(obj.get(), args...);
@@ -186,9 +183,9 @@ namespace luabinder
/// Bind member functions
template<typename C, typename Ret, class FC, typename... Args>
LuaCppFunction bind_mem_fun(Ret (FC::* f)(Args...)) {
typedef typename std::tuple<boost::intrusive_ptr<FC>, typename remove_const_ref<Args>::type...> Tuple;
typedef typename std::tuple<stdext::shared_object_ptr<FC>, typename stdext::remove_const_ref<Args>::type...> Tuple;
auto lambda = make_mem_func<Ret,FC>(f);
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
return bind_fun_specializer<typename stdext::remove_const_ref<Ret>::type,
decltype(lambda),
Tuple>(lambda);
}
@@ -196,10 +193,10 @@ namespace luabinder
/// Bind singleton member functions
template<typename C, typename Ret, class FC, typename... Args>
LuaCppFunction bind_singleton_mem_fun(Ret (FC::*f)(Args...), C *instance) {
typedef typename std::tuple<typename remove_const_ref<Args>::type...> Tuple;
typedef typename std::tuple<typename stdext::remove_const_ref<Args>::type...> Tuple;
assert(instance);
auto lambda = make_mem_func_singleton<Ret,FC>(f, static_cast<FC*>(instance));
return bind_fun_specializer<typename remove_const_ref<Ret>::type,
return bind_fun_specializer<typename stdext::remove_const_ref<Ret>::type,
decltype(lambda),
Tuple>(lambda);
}
@@ -209,7 +206,7 @@ namespace luabinder
LuaCppFunction bind_mem_fun(int (C::*f)(LuaInterface*)) {
auto mf = std::mem_fn(f);
return [=](LuaInterface* lua) -> int {
auto obj = lua->castValue<boost::intrusive_ptr<C>>(1);
auto obj = lua->castValue<stdext::shared_object_ptr<C>>(1);
lua->remove(1);
return mf(obj, lua);
};

View File

@@ -325,7 +325,7 @@ void LuaInterface::loadScript(const std::string& fileName)
{
// resolve file full path
std::string filePath = fileName;
if(!boost::starts_with(fileName, "/"))
if(!stdext::starts_with(fileName, "/"))
filePath = getCurrentSourcePath() + "/" + filePath;
std::string buffer = g_resources.loadFile(fileName);
@@ -341,7 +341,7 @@ void LuaInterface::loadFunction(const std::string& buffer, const std::string& so
}
std::string buf;
if(boost::starts_with(buffer, "function"))
if(stdext::starts_with(buffer, "function"))
buf = stdext::format("__func = %s", buffer);
else
buf = stdext::format("__func = function(self)\n%s\nend", buffer);
@@ -553,7 +553,7 @@ int LuaInterface::luaScriptLoader(lua_State* L)
g_lua.loadScript(fileName);
return 1;
} catch(stdext::exception& e) {
g_lua.pushString(stdext::mkstr("\n\t", e.what()));
g_lua.pushString(std::string("\n\t") + e.what());
return 1;
}
}
@@ -561,7 +561,7 @@ int LuaInterface::luaScriptLoader(lua_State* L)
int LuaInterface::lua_dofile(lua_State* L)
{
std::string fileName = g_lua.popString();
if(!boost::ends_with(fileName, ".lua"))
if(!stdext::ends_with(fileName, ".lua"))
fileName += ".lua";
try {
@@ -580,7 +580,7 @@ int LuaInterface::lua_dofiles(lua_State* L)
std::string directory = g_lua.popString();
for(const std::string& fileName : g_resources.listDirectoryFiles(directory)) {
if(!boost::ends_with(fileName, ".lua"))
if(!stdext::ends_with(fileName, ".lua"))
continue;
try {
@@ -597,7 +597,7 @@ int LuaInterface::lua_dofiles(lua_State* L)
int LuaInterface::lua_loadfile(lua_State* L)
{
std::string fileName = g_lua.popString();
if(!boost::ends_with(fileName, ".lua"))
if(!stdext::ends_with(fileName, ".lua"))
fileName += ".lua";
try {

View File

@@ -320,7 +320,7 @@ public:
/// Pushes any type onto the stack
template<typename T, typename... Args>
int polymorphicPush(T v, Args... args);
int polymorphicPush(const T& v, const Args&... args);
int polymorphicPush() { return 0; }
/// Casts a value from stack to any type
@@ -349,7 +349,7 @@ extern LuaInterface g_lua;
#include "luavaluecasts.h"
template<typename T, typename... Args>
int LuaInterface::polymorphicPush(T v, Args... args) {
int LuaInterface::polymorphicPush(const T& v, const Args&... args) {
int r = push_luavalue(v);
return r + polymorphicPush(args...);
}

View File

@@ -24,6 +24,7 @@
#define LUAOBJECT_H
#include "declarations.h"
#include <typeinfo>
/// LuaObject, all script-able classes have it as base
// @bindclass
@@ -80,7 +81,7 @@ public:
return stdext::demangle_name(typeid(*this).name());
}
LuaObjectPtr asLuaObject() { return self_cast<LuaObject>(); }
LuaObjectPtr asLuaObject() { return static_self_cast<LuaObject>(); }
void operator=(const LuaObject& other) { }

View File

@@ -111,7 +111,7 @@ bool luavalue_cast(int index, LuaObjectPtr& obj);
template<class T>
typename std::enable_if<std::is_base_of<LuaObject, T>::value, bool>::type
luavalue_cast(int index, boost::intrusive_ptr<T>& ptr);
luavalue_cast(int index, stdext::shared_object_ptr<T>& ptr);
// std::function
template<typename Ret, typename... Args>
@@ -186,7 +186,7 @@ push_luavalue(const T& obj) {
template<class T>
typename std::enable_if<std::is_base_of<LuaObject, T>::value, bool>::type
luavalue_cast(int index, boost::intrusive_ptr<T>& ptr) {
luavalue_cast(int index, stdext::shared_object_ptr<T>& ptr) {
LuaObjectPtr obj;
if(!luavalue_cast(index, obj))
return false;