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introduce matrix class and use it
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@@ -28,10 +28,8 @@
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class TextureManager
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{
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public:
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/// Load a texture from file, if is already loaded, it will be retrieved from cache
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TexturePtr getTexture(const std::string& textureFile);
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/// Load a png textures
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static TexturePtr loadPNG(std::stringstream& file);
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private:
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