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add chat buffer
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@@ -40,7 +40,7 @@ function Skills.destroy()
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end
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-- hooked events
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function Game.setSkill(id, level, percent)
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function Game.onSkillUpdate(id, level, percent)
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local skillPanel = skillWindow:getChildById('skillPanel')
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local levelLabel = skillPanel:getChildById('skillLevelId' .. (id + 1))
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