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add chat buffer
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@@ -2,10 +2,26 @@ Chat = {}
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-- private variables
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local chatPanel
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local chatBuffer
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-- private functions
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local function onCreatureSpeak(name, level, msgtype, message)
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style = 'ChatLabel'
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if name and level > 0 then
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message = name .. ' [' .. level .. ']: ' .. message
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style = 'YellowChatLabel'
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end
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local label = UILabel.create()
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label:setStyle(style)
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label:setText(message)
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chatBuffer:addChild(label)
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end
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-- public functions
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function Chat.create()
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chatPanel = loadUI("/chat/chat.otui", Game.gameBottomPanel)
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chatBuffer = chatPanel:getChildById('chatBuffer')
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end
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function Chat.destroy()
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@@ -16,4 +32,5 @@ end
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-- hooked events
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connect(Game, { onLogin = Chat.create,
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onLogout = Chat.destroy })
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onLogout = Chat.destroy,
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onCreatureSpeak = onCreatureSpeak})
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