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lua console and some changes
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@@ -31,7 +31,7 @@ TexturePtr TextureManager::getTexture(const std::string& textureFile)
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g_resources.loadFile(textureFile, fin);
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texture = loadPNG(fin);
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} catch(std::exception& e) {
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logError("ERROR: unable to load texture '",textureFile,"': ", e.what());
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logError("unable to load texture '",textureFile,"': ", e.what());
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}
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}
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