mirror of
https://github.com/edubart/otclient.git
synced 2025-10-14 19:44:54 +02:00
Multiprotocol 8.1-9.6 finally working
Still have many minor issues, tests are needed No recompilation needed anymore 9.60 messages is not fully implemented
This commit is contained in:
@@ -87,6 +87,7 @@ set(otclient_SOURCES ${otclient_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/luavaluecasts.h
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# net
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${CMAKE_CURRENT_LIST_DIR}/protocolcodes.cpp
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${CMAKE_CURRENT_LIST_DIR}/protocolcodes.h
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${CMAKE_CURRENT_LIST_DIR}/protocolgame.cpp
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${CMAKE_CURRENT_LIST_DIR}/protocolgame.h
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@@ -255,21 +255,60 @@ namespace Otc
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IconPz = 16384
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};
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enum SpeakType {
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SpeakSay = 1,
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SpeakWhisper,
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SpeakYell,
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SpeakBroadcast,
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SpeakPrivate,
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SpeakPrivateRed,
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SpeakPrivatePlayerToNpc,
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SpeakPrivateNpcToPlayer,
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SpeakChannelYellow,
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SpeakChannelWhite,
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SpeakChannelRed,
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SpeakChannelOrange,
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SpeakMonsterSay,
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SpeakMonsterYell
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enum MessageMode {
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MessageNone = 0,
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MessageSay = 1,
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MessageWhisper = 2,
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MessageYell = 3,
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MessagePrivateFrom = 4,
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MessagePrivateTo = 5,
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MessageChannelManagement = 6,
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MessageChannel = 7,
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MessageChannelHighlight = 8,
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MessageSpell = 9,
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MessageNpcFrom = 10,
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MessageNpcTo = 11,
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MessageGamemasterBroadcast = 12,
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MessageGamemasterChannel = 13,
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MessageGamemasterPrivateFrom = 14,
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MessageGamemasterPrivateTo = 15,
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MessageLogin = 16,
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MessageWarning = 17,
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MessageGame = 18,
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MessageFailure = 19,
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MessageLook = 20,
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MessageDamageDealed = 21,
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MessageDamageReceived = 22,
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MessageHeal = 23,
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MessageExp = 24,
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MessageDamageOthers = 25,
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MessageHealOthers = 26,
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MessageExpOthers = 27,
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MessageStatus = 28,
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MessageLoot = 29,
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MessageTradeNpc = 30,
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MessageGuild = 31,
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MessagePartyManagement = 32,
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MessageParty = 33,
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MessageBarkLow = 34,
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MessageBarkLoud = 35,
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MessageReport = 36,
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MessageHotkeyUse = 37,
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MessageTutorialHint = 38,
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MessageThankyou = 39,
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MessageMarket = 40,
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MessageBeyondLast = 41,
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// deprecated
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MessageMonsterYell = 42,
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MessageMonsterSay = 43,
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MessageRed = 44,
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MessageBlue = 45,
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MessageRVRChannel = 46,
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MessageRVRAnswer = 47,
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MessageRVRContinue = 48,
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LastMessage = 49,
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MessageInvalid = 255,
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};
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enum GameFeature {
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@@ -57,15 +57,6 @@ Creature::Creature() : Thing()
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m_footStep = 0;
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}
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/*
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PainterShaderProgramPtr outfitProgram;
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int HEAD_COLOR_UNIFORM = 10;
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int BODY_COLOR_UNIFORM = 11;
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int LEGS_COLOR_UNIFORM = 12;
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int FEET_COLOR_UNIFORM = 13;
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int MASK_TEXTURE_UNIFORM = 14;
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*/
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void Creature::draw(const Point& dest, float scaleFactor, bool animate)
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{
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Point animationOffset = animate ? m_walkOffset : Point(0,0);
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@@ -32,6 +32,7 @@
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#include <framework/core/application.h>
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#include "luavaluecasts.h"
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#include "protocolgame.h"
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#include "protocolcodes.h"
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Game g_game;
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@@ -151,22 +152,22 @@ void Game::processPing()
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g_lua.callGlobalField("g_game", "onPing");
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}
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void Game::processTextMessage(const std::string& type, const std::string& message)
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void Game::processTextMessage(Otc::MessageMode mode, const std::string& text)
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{
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g_lua.callGlobalField("g_game","onTextMessage", type, message);
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g_lua.callGlobalField("g_game", "onTextMessage", mode, text);
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}
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void Game::processCreatureSpeak(const std::string& name, int level, Otc::SpeakType type, const std::string& message, int channelId, const Position& creaturePos)
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void Game::processTalk(const std::string& name, int level, Otc::MessageMode mode, const std::string& text, int channelId, const Position& pos)
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{
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if(creaturePos.isValid() && (type == Otc::SpeakSay || type == Otc::SpeakWhisper || type == Otc::SpeakYell
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|| type == Otc::SpeakMonsterSay || type == Otc::SpeakMonsterYell || type == Otc::SpeakPrivateNpcToPlayer))
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if(pos.isValid() && (mode == Otc::MessageSay || mode == Otc::MessageWhisper || mode == Otc::MessageYell ||
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mode == Otc::MessageMonsterSay || mode == Otc::MessageMonsterYell || mode == Otc::MessageNpcFrom))
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{
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StaticTextPtr staticText = StaticTextPtr(new StaticText);
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staticText->addMessage(name, type, message);
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g_map.addThing(staticText, creaturePos);
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staticText->addMessage(name, mode, text);
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g_map.addThing(staticText, pos);
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}
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g_lua.callGlobalField("g_game", "onCreatureSpeak", name, level, type, message, channelId, creaturePos);
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g_lua.callGlobalField("g_game", "onTalk", name, level, mode, text, channelId, pos);
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}
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void Game::processOpenContainer(int containerId, const ItemPtr& containerItem, const std::string& name, int capacity, bool hasParent, const std::vector<ItemPtr>& items)
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@@ -769,21 +770,21 @@ void Game::talk(const std::string& message)
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{
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if(!canPerformGameAction() || message.empty())
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return;
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talkChannel(Otc::SpeakSay, 0, message);
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talkChannel(Otc::MessageSay, 0, message);
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}
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void Game::talkChannel(Otc::SpeakType speakType, int channelId, const std::string& message)
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void Game::talkChannel(Otc::MessageMode mode, int channelId, const std::string& message)
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{
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if(!canPerformGameAction() || message.empty())
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return;
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m_protocolGame->sendTalk(speakType, channelId, "", message);
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m_protocolGame->sendTalk(mode, channelId, "", message);
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}
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void Game::talkPrivate(Otc::SpeakType speakType, const std::string& receiver, const std::string& message)
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void Game::talkPrivate(Otc::MessageMode mode, const std::string& receiver, const std::string& message)
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{
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if(!canPerformGameAction() || receiver.empty() || message.empty())
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return;
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m_protocolGame->sendTalk(speakType, 0, receiver, message);
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m_protocolGame->sendTalk(mode, 0, receiver, message);
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}
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void Game::openPrivateChannel(const std::string& receiver)
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@@ -1145,6 +1146,8 @@ void Game::setClientVersion(int version)
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m_protocolVersion = version;
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Proto::buildMessageModesMap(version);
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g_lua.callGlobalField("g_game", "onClientVersionChange", version);
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}
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@@ -60,8 +60,8 @@ protected:
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void processWalkCancel(Otc::Direction direction);
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// message related
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void processTextMessage(const std::string& type, const std::string& message); // deprecated
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void processCreatureSpeak(const std::string& name, int level, Otc::SpeakType type, const std::string& message, int channelId, const Position& creaturePos);
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void processTextMessage(Otc::MessageMode mode, const std::string& text);
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void processTalk(const std::string& name, int level, Otc::MessageMode mode, const std::string& text, int channelId, const Position& pos);
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// container related
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void processOpenContainer(int containerId, const ItemPtr& containerItem, const std::string& name, int capacity, bool hasParent, const std::vector<ItemPtr>& items);
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@@ -155,8 +155,8 @@ public:
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// talk related
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void talk(const std::string& message);
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void talkChannel(Otc::SpeakType speakType, int channelId, const std::string& message);
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void talkPrivate(Otc::SpeakType speakType, const std::string& receiver, const std::string& message);
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void talkChannel(Otc::MessageMode mode, int channelId, const std::string& message);
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void talkPrivate(Otc::MessageMode mode, const std::string& receiver, const std::string& message);
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// channel related
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void openPrivateChannel(const std::string& receiver);
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@@ -618,7 +618,7 @@ void Map::addThing(const ThingPtr& thing, const Position& pos, int stackPos)
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StaticTextPtr cStaticText = *it;
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if(cStaticText->getPosition() == pos) {
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// try to combine messages
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if(cStaticText->addMessage(staticText->getName(), staticText->getMessageType(), staticText->getFirstMessage())) {
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if(cStaticText->addMessage(staticText->getName(), staticText->getMessageMode(), staticText->getFirstMessage())) {
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mustAdd = false;
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break;
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} else {
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138
src/otclient/protocolcodes.cpp
Normal file
138
src/otclient/protocolcodes.cpp
Normal file
@@ -0,0 +1,138 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "protocolcodes.h"
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namespace Proto {
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std::map<uint8, uint8> messageModesMap;
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void buildMessageModesMap(int version) {
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messageModesMap.clear();
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if(version >= 900) {
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for(int i=Otc::MessageNone;i<=Otc::MessageBeyondLast;++i)
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messageModesMap[i] = i;
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} else if(version >= 861) {
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messageModesMap[Otc::MessageNone] = 0;
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messageModesMap[Otc::MessageSay] = 1;
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messageModesMap[Otc::MessageWhisper] = 2;
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messageModesMap[Otc::MessageYell] = 3;
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messageModesMap[Otc::MessageNpcFrom] = 4;
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messageModesMap[Otc::MessageNpcTo] = 5;
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messageModesMap[Otc::MessagePrivateFrom] = 6;
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messageModesMap[Otc::MessagePrivateTo] = 6;
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messageModesMap[Otc::MessageChannelHighlight] = 7;
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messageModesMap[Otc::MessageChannel] = 8;
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messageModesMap[Otc::MessageGamemasterBroadcast] = 9;
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messageModesMap[Otc::MessageGamemasterChannel] = 10;
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messageModesMap[Otc::MessageGamemasterPrivateFrom] = 11;
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messageModesMap[Otc::MessageGamemasterPrivateTo] = 11;
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messageModesMap[Otc::MessageChannelManagement] = 12;
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messageModesMap[Otc::MessageMonsterSay] = 13;
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messageModesMap[Otc::MessageMonsterYell] = 14;
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messageModesMap[Otc::MessageWarning] = 15;
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messageModesMap[Otc::MessageGame] = 16;
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messageModesMap[Otc::MessageLogin] = 17;
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messageModesMap[Otc::MessageStatus] = 18;
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messageModesMap[Otc::MessageLook] = 19;
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messageModesMap[Otc::MessageFailure] = 20;
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messageModesMap[Otc::MessageBlue] = 21;
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messageModesMap[Otc::MessageRed] = 22;
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} else if(version >= 854) {
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messageModesMap[Otc::MessageNone] = 0;
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messageModesMap[Otc::MessageSay] = 1;
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messageModesMap[Otc::MessageWhisper] = 2;
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messageModesMap[Otc::MessageYell] = 3;
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messageModesMap[Otc::MessageNpcFrom] = 4;
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messageModesMap[Otc::MessageNpcTo] = 5;
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messageModesMap[Otc::MessagePrivateFrom] = 6;
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messageModesMap[Otc::MessagePrivateTo] = 6;
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messageModesMap[Otc::MessageChannel] = 7;
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messageModesMap[Otc::MessageChannelManagement] = 8;
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messageModesMap[Otc::MessageRVRChannel] = 9;
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messageModesMap[Otc::MessageRVRAnswer] = 10;
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messageModesMap[Otc::MessageRVRContinue] = 11;
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messageModesMap[Otc::MessageGamemasterBroadcast] = 12;
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messageModesMap[Otc::MessageGamemasterChannel] = 13;
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messageModesMap[Otc::MessageGamemasterPrivateFrom] = 14;
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messageModesMap[Otc::MessageGamemasterPrivateTo] = 14;
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messageModesMap[Otc::MessageChannelHighlight] = 15;
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// 16, 17, 18 ??
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messageModesMap[Otc::MessageRed] = 18;
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messageModesMap[Otc::MessageMonsterSay] = 19;
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messageModesMap[Otc::MessageMonsterYell] = 20;
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messageModesMap[Otc::MessageWarning] = 21;
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messageModesMap[Otc::MessageGame] = 22;
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messageModesMap[Otc::MessageLogin] = 23;
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messageModesMap[Otc::MessageStatus] = 24;
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messageModesMap[Otc::MessageLook] = 25;
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messageModesMap[Otc::MessageFailure] = 26;
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messageModesMap[Otc::MessageBlue] = 27;
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} else if(version >= 810) {
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messageModesMap[Otc::MessageNone] = 0;
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messageModesMap[Otc::MessageSay] = 1;
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messageModesMap[Otc::MessageWhisper] = 2;
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messageModesMap[Otc::MessageYell] = 3;
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messageModesMap[Otc::MessagePrivateFrom] = 4;
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messageModesMap[Otc::MessagePrivateTo] = 4;
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messageModesMap[Otc::MessageChannel] = 5;
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messageModesMap[Otc::MessageRVRChannel] = 6;
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messageModesMap[Otc::MessageRVRAnswer] = 7;
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messageModesMap[Otc::MessageRVRContinue] = 8;
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messageModesMap[Otc::MessageGamemasterBroadcast] = 9;
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messageModesMap[Otc::MessageGamemasterChannel] = 10;
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messageModesMap[Otc::MessageGamemasterPrivateFrom] = 11;
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messageModesMap[Otc::MessageGamemasterPrivateTo] = 11;
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messageModesMap[Otc::MessageChannelHighlight] = 12;
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// 13, 14, 15 ??
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messageModesMap[Otc::MessageMonsterSay] = 16;
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messageModesMap[Otc::MessageMonsterYell] = 17;
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messageModesMap[Otc::MessageWarning] = 18;
|
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messageModesMap[Otc::MessageGame] = 19;
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messageModesMap[Otc::MessageLogin] = 20;
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messageModesMap[Otc::MessageStatus] = 21;
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messageModesMap[Otc::MessageLook] = 22;
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messageModesMap[Otc::MessageFailure] = 23;
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messageModesMap[Otc::MessageBlue] = 24;
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messageModesMap[Otc::MessageRed] = 25;
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}
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}
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Otc::MessageMode translateMessageModeFromServer(uint8 mode)
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{
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auto it = std::find_if(messageModesMap.begin(), messageModesMap.end(), [=] (const std::pair<uint8, uint8>& p) { return p.second == mode; });
|
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if(it != messageModesMap.end())
|
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return (Otc::MessageMode)it->first;
|
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return Otc::MessageInvalid;
|
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}
|
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|
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uint8 translateMessageModeToServer(Otc::MessageMode mode)
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{
|
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if(mode < 0 || mode >= Otc::LastMessage)
|
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return Otc::MessageInvalid;
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auto it = messageModesMap.find(mode);
|
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if(it != messageModesMap.end())
|
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return it->second;
|
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return Otc::MessageInvalid;
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}
|
||||
|
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}
|
@@ -39,7 +39,8 @@ namespace Proto {
|
||||
Creature = 99
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||||
};
|
||||
|
||||
enum GameServerOpcodes {
|
||||
enum GameServerOpcodes : uint8
|
||||
{
|
||||
GameServerInitGame = 10,
|
||||
GameServerGMActions = 11,
|
||||
GameServerLoginError = 20,
|
||||
@@ -139,7 +140,8 @@ namespace Proto {
|
||||
GameServerShowModalDialog = 250 // 960
|
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};
|
||||
|
||||
enum ClientOpcodes {
|
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enum ClientOpcodes : uint8
|
||||
{
|
||||
ClientEnterAccount = 1,
|
||||
ClientEnterGame = 10,
|
||||
ClientLeaveGame = 20,
|
||||
@@ -230,107 +232,6 @@ namespace Proto {
|
||||
ClientAnswerModalDialog = 249 // 960
|
||||
};
|
||||
|
||||
enum ServerSpeakType {
|
||||
#if PROTOCOL>=910
|
||||
ServerSpeakSay = 1,
|
||||
ServerSpeakWhisper,
|
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ServerSpeakYell,
|
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ServerSpeakPrivateFrom, // new
|
||||
ServerSpeakPrivateTo, // new
|
||||
ServerSpeakChannelManagement, // new
|
||||
ServerSpeakChannelYellow,
|
||||
ServerSpeakChannelOrange,
|
||||
ServerSpeakSpell, // new
|
||||
ServerSpeakPrivatePlayerToNpc,
|
||||
ServerSpeakPrivateNpcToPlayer,
|
||||
ServerSpeakBroadcast,
|
||||
ServerSpeakChannelRed,
|
||||
ServerSpeakPrivateRedFrom, // new
|
||||
ServerSpeakPrivateRedTo, // new
|
||||
// 16 - 33
|
||||
ServerSpeakMonsterSay = 34,
|
||||
ServerSpeakMonsterYell,
|
||||
|
||||
// unsupported
|
||||
ServerSpeakRVRChannel = 255,
|
||||
ServerSpeakRVRAnswer,
|
||||
ServerSpeakRVRContinue,
|
||||
ServerSpeakChannelRed2,
|
||||
ServerSpeakChannelWhite
|
||||
#elif PROTOCOL>=861
|
||||
ServerSpeakSay = 1,
|
||||
ServerSpeakWhisper,
|
||||
ServerSpeakYell,
|
||||
ServerSpeakPrivatePlayerToNpc,
|
||||
ServerSpeakPrivateNpcToPlayer,
|
||||
ServerSpeakPrivateTo,
|
||||
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
|
||||
ServerSpeakChannelYellow,
|
||||
ServerSpeakChannelWhite,
|
||||
ServerSpeakBroadcast,
|
||||
ServerSpeakChannelRed,
|
||||
ServerSpeakPrivateRedTo,
|
||||
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
|
||||
ServerSpeakChannelOrange,
|
||||
ServerSpeakMonsterSay,
|
||||
ServerSpeakMonsterYell,
|
||||
|
||||
// unsupported
|
||||
ServerSpeakRVRChannel = 255,
|
||||
ServerSpeakRVRAnswer,
|
||||
ServerSpeakRVRContinue,
|
||||
ServerSpeakChannelRed2
|
||||
#elif PROTOCOL>=854
|
||||
ServerSpeakSay = 1,
|
||||
ServerSpeakWhisper,
|
||||
ServerSpeakYell,
|
||||
ServerSpeakPrivatePlayerToNpc,
|
||||
ServerSpeakPrivateNpcToPlayer,
|
||||
ServerSpeakPrivateTo,
|
||||
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
|
||||
ServerSpeakChannelYellow,
|
||||
ServerSpeakChannelWhite,
|
||||
ServerSpeakRVRChannel,
|
||||
ServerSpeakRVRAnswer,
|
||||
ServerSpeakRVRContinue,
|
||||
ServerSpeakBroadcast,
|
||||
ServerSpeakChannelRed,
|
||||
ServerSpeakPrivateRedTo,
|
||||
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
|
||||
ServerSpeakChannelOrange,
|
||||
// 16
|
||||
ServerSpeakChannelRed2 = 17,
|
||||
// 18
|
||||
ServerSpeakMonsterSay = 19,
|
||||
ServerSpeakMonsterYell
|
||||
#elif PROTOCOL>=810
|
||||
ServerSpeakSay = 1,
|
||||
ServerSpeakWhisper,
|
||||
ServerSpeakYell,
|
||||
ServerSpeakPrivateTo,
|
||||
ServerSpeakPrivateFrom = ServerSpeakPrivateTo,
|
||||
ServerSpeakChannelYellow,
|
||||
ServerSpeakRVRChannel,
|
||||
ServerSpeakRVRAnswer,
|
||||
ServerSpeakRVRContinue,
|
||||
ServerSpeakBroadcast,
|
||||
ServerSpeakChannelRed,
|
||||
ServerSpeakPrivateRedTo,
|
||||
ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
|
||||
ServerSpeakChannelOrange,
|
||||
// 13
|
||||
ServerSpeakChannelRed2 = 14,
|
||||
// 15
|
||||
ServerSpeakMonsterSay = 16,
|
||||
ServerSpeakMonsterYell,
|
||||
|
||||
// unsupported
|
||||
ServerSpeakPrivatePlayerToNpc = 255,
|
||||
ServerSpeakPrivateNpcToPlayer,
|
||||
ServerSpeakChannelWhite
|
||||
#endif
|
||||
};
|
||||
|
||||
enum CreatureType {
|
||||
CreatureTypePlayer = 0,
|
||||
CreatureTypeMonster,
|
||||
@@ -346,50 +247,9 @@ namespace Proto {
|
||||
NpcEndId = 0xffffffff
|
||||
};
|
||||
|
||||
inline Otc::SpeakType translateSpeakTypeFromServer(int type) {
|
||||
switch(type) {
|
||||
case Proto::ServerSpeakSay: return Otc::SpeakSay;
|
||||
case Proto::ServerSpeakWhisper: return Otc::SpeakWhisper;
|
||||
case Proto::ServerSpeakYell: return Otc::SpeakYell;
|
||||
case Proto::ServerSpeakMonsterSay: return Otc::SpeakMonsterSay;
|
||||
case Proto::ServerSpeakMonsterYell: return Otc::SpeakMonsterYell;
|
||||
case Proto::ServerSpeakPrivateNpcToPlayer: return Otc::SpeakPrivateNpcToPlayer;
|
||||
case Proto::ServerSpeakChannelYellow: return Otc::SpeakChannelYellow;
|
||||
case Proto::ServerSpeakChannelWhite: return Otc::SpeakChannelWhite;
|
||||
case Proto::ServerSpeakChannelRed: return Otc::SpeakChannelRed;
|
||||
case Proto::ServerSpeakChannelRed2: return Otc::SpeakChannelRed;
|
||||
case Proto::ServerSpeakChannelOrange: return Otc::SpeakChannelOrange;
|
||||
case Proto::ServerSpeakPrivateTo: return Otc::SpeakPrivate;
|
||||
case Proto::ServerSpeakPrivatePlayerToNpc: return Otc::SpeakPrivate;
|
||||
case Proto::ServerSpeakBroadcast: return Otc::SpeakBroadcast;
|
||||
case Proto::ServerSpeakPrivateRedTo: return Otc::SpeakPrivateRed;
|
||||
default:
|
||||
g_logger.error(stdext::format("unknown protocol speak type %d", type));
|
||||
return Otc::SpeakSay;
|
||||
}
|
||||
}
|
||||
|
||||
inline Proto::ServerSpeakType translateSpeakTypeToServer(int type) {
|
||||
switch(type) {
|
||||
case Otc::SpeakSay: return Proto::ServerSpeakSay;
|
||||
case Otc::SpeakWhisper: return Proto::ServerSpeakWhisper;
|
||||
case Otc::SpeakYell: return Proto::ServerSpeakYell;
|
||||
case Otc::SpeakBroadcast: return Proto::ServerSpeakBroadcast;
|
||||
case Otc::SpeakPrivate: return Proto::ServerSpeakPrivateFrom;
|
||||
case Otc::SpeakPrivateRed: return Proto::ServerSpeakPrivateRedFrom;
|
||||
case Otc::SpeakPrivatePlayerToNpc: return Proto::ServerSpeakPrivatePlayerToNpc;
|
||||
case Otc::SpeakPrivateNpcToPlayer: return Proto::ServerSpeakPrivateNpcToPlayer;
|
||||
case Otc::SpeakChannelYellow: return Proto::ServerSpeakChannelYellow;
|
||||
case Otc::SpeakChannelWhite: return Proto::ServerSpeakChannelWhite;
|
||||
case Otc::SpeakChannelRed: return Proto::ServerSpeakChannelRed;
|
||||
case Otc::SpeakChannelOrange: return Proto::ServerSpeakChannelOrange;
|
||||
case Otc::SpeakMonsterSay: return Proto::ServerSpeakMonsterSay;
|
||||
case Otc::SpeakMonsterYell: return Proto::ServerSpeakMonsterYell;
|
||||
default:
|
||||
g_logger.error(stdext::format("unknown protocol speak type desc %d", type));
|
||||
return Proto::ServerSpeakSay;
|
||||
}
|
||||
}
|
||||
void buildMessageModesMap(int version);
|
||||
Otc::MessageMode translateMessageModeFromServer(uint8 mode);
|
||||
uint8 translateMessageModeToServer(Otc::MessageMode mode);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@@ -72,7 +72,7 @@ public:
|
||||
void sendEditText(uint id, const std::string& text);
|
||||
void sendEditList(uint id, int doorId, const std::string& text);
|
||||
void sendLook(const Position& position, int thingId, int stackpos);
|
||||
void sendTalk(Otc::SpeakType speakType, int channelId, const std::string& receiver, const std::string& message);
|
||||
void sendTalk(Otc::MessageMode mode, int channelId, const std::string& receiver, const std::string& message);
|
||||
void sendRequestChannels();
|
||||
void sendJoinChannel(int channelId);
|
||||
void sendLeaveChannel(int channelId);
|
||||
@@ -169,7 +169,7 @@ private:
|
||||
void parseSpellCooldown(const InputMessagePtr& msg);
|
||||
void parseSpellGroupCooldown(const InputMessagePtr& msg);
|
||||
void parseMultiUseCooldown(const InputMessagePtr& msg);
|
||||
void parseCreatureSpeak(const InputMessagePtr& msg);
|
||||
void parseTalk(const InputMessagePtr& msg);
|
||||
void parseChannelList(const InputMessagePtr& msg);
|
||||
void parseOpenChannel(const InputMessagePtr& msg);
|
||||
void parseOpenPrivateChannel(const InputMessagePtr& msg);
|
||||
|
@@ -211,7 +211,7 @@ void ProtocolGame::parseMessage(const InputMessagePtr& msg)
|
||||
parsePlayerCancelAttack(msg);
|
||||
break;
|
||||
case Proto::GameServerTalk:
|
||||
parseCreatureSpeak(msg);
|
||||
parseTalk(msg);
|
||||
break;
|
||||
case Proto::GameServerChannels:
|
||||
parseChannelList(msg);
|
||||
@@ -469,7 +469,6 @@ void ProtocolGame::parseTileTransformThing(const InputMessagePtr& msg)
|
||||
|
||||
Position pos = thing->getPosition();
|
||||
int stackpos = thing->getStackpos();
|
||||
assert(thing->getStackPriority() == newThing->getStackPriority());
|
||||
|
||||
if(!g_map.removeThing(thing)) {
|
||||
g_logger.traceError("unable to remove thing");
|
||||
@@ -938,51 +937,49 @@ void ProtocolGame::parseMultiUseCooldown(const InputMessagePtr& msg)
|
||||
msg->getU32(); // cooldown
|
||||
}
|
||||
|
||||
void ProtocolGame::parseCreatureSpeak(const InputMessagePtr& msg)
|
||||
void ProtocolGame::parseTalk(const InputMessagePtr& msg)
|
||||
{
|
||||
msg->getU32(); // channel statement guid
|
||||
|
||||
std::string name = msg->getString();
|
||||
int level = msg->getU16();
|
||||
int speakType = msg->getU8();
|
||||
Otc::MessageMode mode = Proto::translateMessageModeFromServer(msg->getU8());
|
||||
int channelId = 0;
|
||||
Position creaturePos;
|
||||
Position pos;
|
||||
|
||||
switch(speakType) {
|
||||
case Proto::ServerSpeakSay:
|
||||
case Proto::ServerSpeakWhisper:
|
||||
case Proto::ServerSpeakYell:
|
||||
case Proto::ServerSpeakMonsterSay:
|
||||
case Proto::ServerSpeakMonsterYell:
|
||||
case Proto::ServerSpeakPrivateNpcToPlayer:
|
||||
creaturePos = getPosition(msg);
|
||||
switch(mode) {
|
||||
case Otc::MessageSay:
|
||||
case Otc::MessageWhisper:
|
||||
case Otc::MessageYell:
|
||||
case Otc::MessageMonsterSay:
|
||||
case Otc::MessageMonsterYell:
|
||||
case Otc::MessageNpcFrom:
|
||||
case Otc::MessageBarkLow:
|
||||
case Otc::MessageBarkLoud:
|
||||
case Otc::MessageSpell:
|
||||
pos = getPosition(msg);
|
||||
break;
|
||||
case Proto::ServerSpeakChannelYellow:
|
||||
case Proto::ServerSpeakChannelWhite:
|
||||
case Proto::ServerSpeakChannelRed:
|
||||
case Proto::ServerSpeakChannelRed2:
|
||||
case Proto::ServerSpeakChannelOrange:
|
||||
case Otc::MessageChannel:
|
||||
case Otc::MessageChannelManagement:
|
||||
case Otc::MessageChannelHighlight:
|
||||
case Otc::MessageGamemasterChannel:
|
||||
channelId = msg->getU16();
|
||||
break;
|
||||
case Proto::ServerSpeakPrivateFrom:
|
||||
case Proto::ServerSpeakPrivatePlayerToNpc:
|
||||
case Proto::ServerSpeakBroadcast:
|
||||
case Proto::ServerSpeakPrivateRedFrom:
|
||||
case Otc::MessagePrivateFrom:
|
||||
case Otc::MessageGamemasterBroadcast:
|
||||
case Otc::MessageGamemasterPrivateFrom:
|
||||
break;
|
||||
case Proto::ServerSpeakRVRChannel:
|
||||
case Otc::MessageRVRChannel:
|
||||
msg->getU32();
|
||||
break;
|
||||
//case Proto::ServerSpeakChannelManagement:
|
||||
//case Proto::ServerSpeakSpell:
|
||||
default:
|
||||
stdext::throw_exception(stdext::format("unknown speak type %d", speakType));
|
||||
stdext::throw_exception(stdext::format("unknown message mode %d", mode));
|
||||
break;
|
||||
}
|
||||
|
||||
std::string message = msg->getString();
|
||||
Otc::SpeakType type = Proto::translateSpeakTypeFromServer(speakType);
|
||||
std::string text = msg->getString();
|
||||
|
||||
g_game.processCreatureSpeak(name, level, type, message, channelId, creaturePos);
|
||||
g_game.processTalk(name, level, mode, text, channelId, pos);
|
||||
}
|
||||
|
||||
void ProtocolGame::parseChannelList(const InputMessagePtr& msg)
|
||||
@@ -1066,9 +1063,58 @@ void ProtocolGame::parseRuleViolationLock(const InputMessagePtr& msg)
|
||||
|
||||
void ProtocolGame::parseTextMessage(const InputMessagePtr& msg)
|
||||
{
|
||||
msg->getU8(); // type
|
||||
msg->getString(); // message
|
||||
// this is now handled by game_textmessage module
|
||||
int code = msg->getU8();
|
||||
Otc::MessageMode mode = Proto::translateMessageModeFromServer(code);
|
||||
std::string text;
|
||||
|
||||
switch(mode) {
|
||||
case Otc::MessageChannelManagement: {
|
||||
int channel = msg->getU16();
|
||||
text = msg->getString();
|
||||
break;
|
||||
}
|
||||
case Otc::MessageDamageDealed:
|
||||
case Otc::MessageDamageReceived:
|
||||
case Otc::MessageDamageOthers: {
|
||||
Position pos = getPosition(msg);
|
||||
uint value = msg->getU32();
|
||||
int color = msg->getU8();
|
||||
msg->getU32(); // ??
|
||||
msg->getU8(); // ??
|
||||
text = msg->getString();
|
||||
|
||||
AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText);
|
||||
animatedText->setColor(color);
|
||||
animatedText->setText(stdext::to_string(value));
|
||||
g_map.addThing(animatedText, pos);
|
||||
break;
|
||||
}
|
||||
case Otc::MessageHeal:
|
||||
case Otc::MessageExp:
|
||||
case Otc::MessageHealOthers:
|
||||
case Otc::MessageExpOthers: {
|
||||
Position pos = getPosition(msg);
|
||||
uint value = msg->getU32();
|
||||
int color = msg->getU8();
|
||||
msg->getU32(); // ??
|
||||
msg->getU8(); // ??
|
||||
text = msg->getString();
|
||||
|
||||
AnimatedTextPtr animatedText = AnimatedTextPtr(new AnimatedText);
|
||||
animatedText->setColor(color);
|
||||
animatedText->setText(stdext::to_string(value));
|
||||
g_map.addThing(animatedText, pos);
|
||||
break;
|
||||
}
|
||||
case Otc::MessageInvalid:
|
||||
stdext::throw_exception(stdext::format("unknown message mode %d", mode));
|
||||
break;
|
||||
default:
|
||||
text = msg->getString();
|
||||
break;
|
||||
}
|
||||
|
||||
g_game.processTextMessage(mode, text);
|
||||
}
|
||||
|
||||
void ProtocolGame::parseCancelWalk(const InputMessagePtr& msg)
|
||||
|
@@ -435,26 +435,33 @@ void ProtocolGame::sendLook(const Position& position, int thingId, int stackpos)
|
||||
send(msg);
|
||||
}
|
||||
|
||||
void ProtocolGame::sendTalk(Otc::SpeakType speakType, int channelId, const std::string& receiver, const std::string& message)
|
||||
void ProtocolGame::sendTalk(Otc::MessageMode mode, int channelId, const std::string& receiver, const std::string& message)
|
||||
{
|
||||
if(message.length() > 255 || message.length() <= 0)
|
||||
if(message.empty())
|
||||
return;
|
||||
|
||||
int serverSpeakType = Proto::translateSpeakTypeToServer(speakType);
|
||||
if(message.length() > 255) {
|
||||
g_logger.traceError("message too large");
|
||||
return;
|
||||
}
|
||||
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientTalk);
|
||||
msg->addU8(serverSpeakType);
|
||||
msg->addU8(Proto::translateMessageModeToServer(mode));
|
||||
|
||||
switch(serverSpeakType) {
|
||||
case Proto::ServerSpeakPrivateFrom:
|
||||
case Proto::ServerSpeakPrivateRedFrom:
|
||||
switch(mode) {
|
||||
case Otc::MessagePrivateTo:
|
||||
case Otc::MessageGamemasterPrivateTo:
|
||||
msg->addString(receiver);
|
||||
break;
|
||||
case Proto::ServerSpeakChannelYellow:
|
||||
case Proto::ServerSpeakChannelRed:
|
||||
case Otc::MessageChannel:
|
||||
case Otc::MessageChannelHighlight:
|
||||
case Otc::MessageChannelManagement:
|
||||
case Otc::MessageGamemasterChannel:
|
||||
msg->addU16(channelId);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
msg->addString(message);
|
||||
|
@@ -47,16 +47,16 @@ void StaticText::drawText(const Point& dest, const Rect& parentRect)
|
||||
//}
|
||||
}
|
||||
|
||||
bool StaticText::addMessage(const std::string& name, Otc::SpeakType type, const std::string& message)
|
||||
bool StaticText::addMessage(const std::string& name, Otc::MessageMode mode, const std::string& text)
|
||||
{
|
||||
//TODO: this could be moved to lua
|
||||
// first message
|
||||
if(m_messages.size() == 0) {
|
||||
m_name = name;
|
||||
m_messageType = type;
|
||||
m_mode = mode;
|
||||
}
|
||||
// check if we can really own the message
|
||||
else if(m_name != name || m_messageType != type) {
|
||||
else if(m_name != name || m_mode != mode) {
|
||||
return false;
|
||||
}
|
||||
// too many messages
|
||||
@@ -66,7 +66,7 @@ bool StaticText::addMessage(const std::string& name, Otc::SpeakType type, const
|
||||
m_updateEvent = nullptr;
|
||||
}
|
||||
|
||||
m_messages.push_back(message);
|
||||
m_messages.push_back(text);
|
||||
compose();
|
||||
|
||||
if(!m_updateEvent)
|
||||
@@ -105,26 +105,26 @@ void StaticText::compose()
|
||||
//TODO: this could be moved to lua
|
||||
std::string text;
|
||||
|
||||
if(m_messageType == Otc::SpeakSay) {
|
||||
if(m_mode == Otc::MessageSay) {
|
||||
text += m_name;
|
||||
text += " says:\n";
|
||||
m_color = Color(239, 239, 0);
|
||||
} else if(m_messageType == Otc::SpeakWhisper) {
|
||||
} else if(m_mode == Otc::MessageWhisper) {
|
||||
text += m_name;
|
||||
text += " whispers:\n";
|
||||
m_color = Color(239, 239, 0);
|
||||
} else if(m_messageType == Otc::SpeakYell) {
|
||||
} else if(m_mode == Otc::MessageYell) {
|
||||
text += m_name;
|
||||
text += " yells:\n";
|
||||
m_color = Color(239, 239, 0);
|
||||
} else if(m_messageType == Otc::SpeakMonsterSay || m_messageType == Otc::SpeakMonsterYell) {
|
||||
} else if(m_mode == Otc::MessageMonsterSay || m_mode == Otc::MessageMonsterYell) {
|
||||
m_color = Color(254, 101, 0);
|
||||
} else if(m_messageType == Otc::SpeakPrivateNpcToPlayer) {
|
||||
} else if(m_mode == Otc::MessageNpcFrom) {
|
||||
text += m_name;
|
||||
text += " says:\n";
|
||||
m_color = Color(95, 247, 247);
|
||||
} else {
|
||||
g_logger.warning(stdext::format("Unknown speak type: %d", m_messageType));
|
||||
g_logger.warning(stdext::format("Unknown speak type: %d", m_mode));
|
||||
}
|
||||
|
||||
for(uint i = 0; i < m_messages.size(); ++i) {
|
||||
|
@@ -36,12 +36,12 @@ public:
|
||||
void drawText(const Point& dest, const Rect& parentRect);
|
||||
|
||||
std::string getName() { return m_name; }
|
||||
Otc::SpeakType getMessageType() { return m_messageType; }
|
||||
Otc::MessageMode getMessageMode() { return m_mode; }
|
||||
std::string getFirstMessage() { return m_messages[0]; }
|
||||
|
||||
bool isYell() { return m_messageType == Otc::SpeakYell || m_messageType == Otc::SpeakMonsterYell; }
|
||||
bool isYell() { return m_mode == Otc::MessageYell || m_mode == Otc::MessageMonsterYell; }
|
||||
|
||||
bool addMessage(const std::string& name, Otc::SpeakType type, const std::string& message);
|
||||
bool addMessage(const std::string& name, Otc::MessageMode mode, const std::string& text);
|
||||
|
||||
StaticTextPtr asStaticText() { return std::static_pointer_cast<StaticText>(shared_from_this()); }
|
||||
bool isStaticText() { return true; }
|
||||
@@ -54,7 +54,7 @@ private:
|
||||
Boolean<false> m_yell;
|
||||
std::deque<std::string> m_messages;
|
||||
std::string m_name;
|
||||
Otc::SpeakType m_messageType;
|
||||
Otc::MessageMode m_mode;
|
||||
Color m_color;
|
||||
CachedText m_cachedText;
|
||||
ScheduledEventPtr m_updateEvent;
|
||||
|
@@ -192,6 +192,17 @@ ThingPtr Tile::addThing(const ThingPtr& thing, int stackPos)
|
||||
if(m_things.size() > MAX_THINGS)
|
||||
removeThing(m_things[MAX_THINGS]);
|
||||
|
||||
/*
|
||||
// check stack priorities
|
||||
// this code exists to find stackpos bugs faster
|
||||
int lastPriority = 0;
|
||||
for(const ThingPtr& thing : m_things) {
|
||||
int priority = thing->getStackPriority();
|
||||
assert(lastPriority <= priority);
|
||||
lastPriority = priority;
|
||||
}
|
||||
*/
|
||||
|
||||
update();
|
||||
return oldObject;
|
||||
}
|
||||
@@ -510,13 +521,4 @@ void Tile::update()
|
||||
if(c != 0)
|
||||
m_minimapColorByte = c;
|
||||
}
|
||||
|
||||
// check stack priorities
|
||||
// this code exists to find stackpos bugs faster
|
||||
int lastPriority = 0;
|
||||
for(const ThingPtr& thing : m_things) {
|
||||
int priority = thing->getStackPriority();
|
||||
assert(lastPriority <= priority);
|
||||
lastPriority = priority;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user