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Topmenu fix
* Will no longer duplicate topmenu buttons (no need to destroy in the module now) * Menu items will no longer change position when reloaded.
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@@ -70,7 +70,6 @@ function terminate()
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disconnect(g_game, { onGameEnd = offline })
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healthInfoWindow:destroy()
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healthInfoButton:destroy()
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healthInfoWindow = nil
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healthInfoButton = nil
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