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modules changes
* speedup widget destruction checks * rework outfit module using grid layout and the new design * fixes in console, terminal, textmessage modules
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@@ -19,7 +19,7 @@ function g_game.processMouseAction(menuPosition, mouseButton, autoWalk, lookThin
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return true
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end
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if not Options.classicControl then
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if not Options.getOption('classicControl') then
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if keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton then
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g_game.createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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return true
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