From 3343919c92013a02ef64255fdc65e51dd467fff7 Mon Sep 17 00:00:00 2001
From: BenDol <dolb90@gmail.com>
Date: Mon, 4 Aug 2014 00:13:23 +1200
Subject: [PATCH] Added GameEnhancedAnimations to lua

---
 modules/gamelib/const.lua       | 1 +
 src/client/protocolgamesend.cpp | 1 -
 2 files changed, 1 insertion(+), 1 deletion(-)

diff --git a/modules/gamelib/const.lua b/modules/gamelib/const.lua
index 4ce2737e..15f940fb 100644
--- a/modules/gamelib/const.lua
+++ b/modules/gamelib/const.lua
@@ -119,6 +119,7 @@ GameAdditionalVipInfo = 52
 GameSpritesAlphaChannel = 56
 GamePremiumExpiration = 57
 GameBrowseField = 58
+GameEnhancedAnimations = 59
 
 TextColors = {
   red       = '#f55e5e', --'#c83200'
diff --git a/src/client/protocolgamesend.cpp b/src/client/protocolgamesend.cpp
index d7d4b20c..88906f1d 100644
--- a/src/client/protocolgamesend.cpp
+++ b/src/client/protocolgamesend.cpp
@@ -56,7 +56,6 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
     msg->addU16(g_game.getOs());
     msg->addU16(g_game.getProtocolVersion());
 
-    // This may only be required by the flash client
     if(g_game.getClientVersion() >= 980) {
         msg->addU32(g_game.getClientVersion());
         msg->addU8(0); // preview state