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@@ -107,9 +107,12 @@ public:
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void setShader(const PainterShaderProgramPtr& shader, float fadein, float fadeout);
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PainterShaderProgramPtr getShader() { return m_shader; }
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Position getPosition(const Point& point, const Size& mapSize);
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MapViewPtr asMapView() { return static_self_cast<MapView>(); }
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private:
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Rect calcFramebufferSource(const Size& destSize);
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int calcFirstVisibleFloor();
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int calcLastVisibleFloor();
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Point transformPositionTo2D(const Position& position, const Position& relativePosition) {
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