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Reimplement text edit scrolling in C++
* And update some corelib APIs
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@@ -3,11 +3,14 @@ UISpinBox = extends(UITextEdit)
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function UISpinBox.create()
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local spinbox = UISpinBox.internalCreate()
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spinbox:setFocusable(false)
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spinbox:setValidCharacters('0123456789')
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spinbox.displayButtons = true
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spinbox.minimum = 0
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spinbox.maximum = 0
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spinbox.value = 0
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spinbox.step = 1
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spinbox.firstchange = true
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spinbox:setText("0")
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return spinbox
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end
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@@ -21,6 +24,14 @@ function UISpinBox:onMouseWheel(mousePos, direction)
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return true
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end
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function UISpinBox:onKeyPress()
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if self.firstchange then
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self.firstchange = false
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self:setText('')
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end
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return false
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end
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function UISpinBox:onTextChange(text, oldText)
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if text:len() == 0 then
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self:setValue(self.minimum)
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@@ -79,14 +90,15 @@ function UISpinBox:hideButtons()
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end
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function UISpinBox:up()
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self:setValue(self.value + 1)
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self:setValue(self.value + self.step)
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end
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function UISpinBox:down()
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self:setValue(self.value - 1)
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self:setValue(self.value - self.step)
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end
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function UISpinBox:setValue(value)
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value = value or 0
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value = math.max(math.min(self.maximum, value), self.minimum)
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if value == self.value then return end
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if self:getText():len() > 0 then
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@@ -107,6 +119,7 @@ function UISpinBox:setValue(value)
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end
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function UISpinBox:setMinimum(minimum)
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minimum = minimum or -9223372036854775808
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self.minimum = minimum
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if self.minimum > self.maximum then
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self.maximum = self.minimum
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@@ -117,12 +130,17 @@ function UISpinBox:setMinimum(minimum)
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end
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function UISpinBox:setMaximum(maximum)
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maximum = maximum or 9223372036854775807
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self.maximum = maximum
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if self.value > maximum then
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self:setValue(maximum)
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end
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end
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function UISpinBox:setStep(step)
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self.step = step or 1
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end
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function UISpinBox:getValue()
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return self.value
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end
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