mirror of
https://github.com/edubart/otclient.git
synced 2025-10-15 12:04:55 +02:00
Reimplement text edit scrolling in C++
* And update some corelib APIs
This commit is contained in:
@@ -12,7 +12,7 @@ local function moveToolTip(first)
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local pos = g_window.getMousePosition()
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pos.y = pos.y + 1
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local xdif = g_window.getSize().width - (pos.x + toolTipLabel:getWidth())
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if xdif < 2 then
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if xdif < 10 then
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pos.x = pos.x - toolTipLabel:getWidth() - 3
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else
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pos.x = pos.x + 10
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@@ -3,6 +3,7 @@ UIComboBox = extends(UIWidget)
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function UIComboBox.create()
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local combobox = UIComboBox.internalCreate()
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combobox:setFocusable(false)
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combobox.options = {}
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combobox.currentIndex = -1
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combobox.mouseScroll = true
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@@ -15,6 +16,15 @@ function UIComboBox:clearOptions()
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self:clearText()
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end
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function UIComboBox:getOption(text)
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if not self.options then return nil end
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for i,v in ipairs(self.options) do
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if v.text == text then
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return nil
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end
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end
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end
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function UIComboBox:setCurrentOption(text)
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if not self.options then return end
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for i,v in ipairs(self.options) do
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@@ -27,6 +37,18 @@ function UIComboBox:setCurrentOption(text)
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end
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end
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function UIComboBox:setCurrentOptionByData(data)
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if not self.options then return end
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for i,v in ipairs(self.options) do
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if v.data == data and self.currentIndex ~= i then
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self.currentIndex = i
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self:setText(v.text)
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self:onOptionChange(v.text, v.data)
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return
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end
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end
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end
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function UIComboBox:setCurrentIndex(index)
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if index >= 1 and index <= #self.options then
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local v = self.options[index]
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114
modules/corelib/ui/uiinputbox.lua
Normal file
114
modules/corelib/ui/uiinputbox.lua
Normal file
@@ -0,0 +1,114 @@
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if not UIWindow then dofile 'uiwindow' end
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-- @docclass
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UIInputBox = extends(UIWindow)
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function UIInputBox.create(title, okCallback, cancelCallback)
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local inputBox = UIInputBox.internalCreate()
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inputBox:setText(title)
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inputBox.inputs = {}
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inputBox.onEnter = function()
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local results = {}
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for _,func in pairs(inputBox.inputs) do
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table.insert(results, func())
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end
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okCallback(unpack(results))
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inputBox:destroy()
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end
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inputBox.onEscape = function()
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if cancelCallback then
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cancelCallback()
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end
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inputBox:destroy()
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end
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return inputBox
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end
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function UIInputBox:addLabel(text)
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local label = g_ui.createWidget('InputBoxLabel', self)
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label:setText(text)
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return label
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end
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function UIInputBox:addLineEdit(labelText, defaultText, maxLength)
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if labelText then self:addLabel(labelText) end
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local lineEdit = g_ui.createWidget('InputBoxLineEdit', self)
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if defaultText then lineEdit:setText(defaultText) end
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if maxLength then lineEdit:setMaxLength(maxLength) end
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table.insert(self.inputs, function() return lineEdit:getText() end)
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return lineEdit
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end
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function UIInputBox:addTextEdit(labelText, defaultText, maxLength, visibleLines)
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if labelText then self:addLabel(labelText) end
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local textEdit = g_ui.createWidget('InputBoxTextEdit', self)
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if defaultText then textEdit:setText(defaultText) end
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if maxLength then textEdit:setMaxLength(maxLength) end
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visibleLines = visibleLines or 1
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textEdit:setHeight(textEdit:getHeight() * visibleLines)
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table.insert(self.inputs, function() return textEdit:getText() end)
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return textEdit
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end
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function UIInputBox:addCheckBox(text, checked)
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local checkBox = g_ui.createWidget('InputBoxCheckBox', self)
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checkBox:setText(text)
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checkBox:setChecked(checked)
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table.insert(self.inputs, function() return checkBox:isChecked() end)
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return checkBox
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end
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function UIInputBox:addComboBox(labelText, ...)
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if labelText then self:addLabel(labelText) end
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local comboBox = g_ui.createWidget('InputBoxComboBox', self)
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local options = {...}
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for i=1,#options do
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comboBox:addOption(options[i])
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end
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table.insert(self.inputs, function() return comboBox:getCurrentOption() end)
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return comboBox
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end
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function UIInputBox:addSpinBox(labelText, minimum, maximum, value, step)
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if labelText then self:addLabel(labelText) end
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local spinBox = g_ui.createWidget('InputBoxSpinBox', self)
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spinBox:setMinimum(minimum)
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spinBox:setMaximum(maximum)
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spinBox:setValue(value)
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spinBox:setStep(step)
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table.insert(self.inputs, function() return spinBox:getValue() end)
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return spinBox
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end
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function UIInputBox:display(okButtonText, cancelButtonText)
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okButtonText = okButtonText or tr('Ok')
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cancelButtonText = cancelButtonText or tr('Cancel')
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local buttonsWidget = g_ui.createWidget('InputBoxButtonsPanel', self)
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local okButton = g_ui.createWidget('InputBoxButton', buttonsWidget)
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okButton:setText(okButtonText)
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okButton.onClick = self.onEnter
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local cancelButton = g_ui.createWidget('InputBoxButton', buttonsWidget)
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cancelButton:setText(cancelButtonText)
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cancelButton.onClick = self.onEscape
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buttonsWidget:setHeight(okButton:getHeight())
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rootWidget:addChild(self)
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self:setStyle('InputBoxWindow')
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end
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function displayTextInputBox(title, label, okCallback, cancelCallback)
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local inputBox = UIInputBox.create(title, okCallback, cancelCallback)
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inputBox:addLineEdit(label)
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inputBox:display()
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end
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function displayNumberInputBox(title, label, okCallback, cancelCallback, min, max, value, step)
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local inputBox = UIInputBox.create(title, okCallback, cancelCallback)
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inputBox:addSpinBox(label, min, max, value, step)
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inputBox:display()
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end
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@@ -22,10 +22,14 @@ function UIPopupMenu:display(pos)
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currentMenu:destroy()
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end
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if pos == nil then
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pos = g_window.getMousePosition()
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end
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rootWidget:addChild(self)
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self:setPosition(pos)
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self:grabMouse()
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self:grabKeyboard()
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--self:grabKeyboard()
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currentMenu = self
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end
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@@ -6,6 +6,10 @@ function UIProgressBar.create()
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progressbar:setFocusable(false)
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progressbar:setPhantom(true)
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progressbar.percent = 0
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progressbar.bgBorderLeft = 0
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progressbar.bgBorderRight = 0
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progressbar.bgBorderTop = 0
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progressbar.bgBorderBottom = 0
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progressbar:updateBackground()
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return progressbar
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end
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@@ -25,11 +29,30 @@ function UIProgressBar:getPercentPixels()
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end
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function UIProgressBar:updateBackground()
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local width = math.round(math.max((self.percent * self:getWidth())/100, 1))
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local height = self:getHeight()
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self:setBackgroundSize({width=width, height=height})
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local width = math.round(math.max((self.percent * (self:getWidth() - self.bgBorderLeft - self.bgBorderRight))/100, 1))
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local height = self:getHeight() - self.bgBorderTop - self.bgBorderBottom
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local rect = { x = self.bgBorderLeft, y = self.bgBorderTop, width = width, height = height }
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self:setBackgroundRect(rect)
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end
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function UIProgressBar:onStyleApply(name, node)
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for name,value in pairs(node) do
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if name == 'background-border-left' then
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self.bgBorderLeft = tonumber(value)
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elseif name == 'background-border-right' then
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self.bgBorderRight = tonumber(value)
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elseif name == 'background-border-top' then
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self.bgBorderTop = tonumber(value)
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elseif name == 'background-border-bottom' then
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self.bgBorderBottom = tonumber(value)
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elseif name == 'background-border' then
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self.bgBorderLeft = tonumber(value)
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self.bgBorderRight = tonumber(value)
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self.bgBorderTop = tonumber(value)
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self.bgBorderBottom = tonumber(value)
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end
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end
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end
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function UIProgressBar:onGeometryChange(oldRect, newRect)
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self:updateBackground()
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@@ -3,11 +3,14 @@ UISpinBox = extends(UITextEdit)
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function UISpinBox.create()
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local spinbox = UISpinBox.internalCreate()
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spinbox:setFocusable(false)
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spinbox:setValidCharacters('0123456789')
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spinbox.displayButtons = true
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spinbox.minimum = 0
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spinbox.maximum = 0
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spinbox.value = 0
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spinbox.step = 1
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spinbox.firstchange = true
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spinbox:setText("0")
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return spinbox
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end
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@@ -21,6 +24,14 @@ function UISpinBox:onMouseWheel(mousePos, direction)
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return true
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end
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function UISpinBox:onKeyPress()
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if self.firstchange then
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self.firstchange = false
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self:setText('')
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end
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return false
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end
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function UISpinBox:onTextChange(text, oldText)
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if text:len() == 0 then
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self:setValue(self.minimum)
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@@ -79,14 +90,15 @@ function UISpinBox:hideButtons()
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end
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function UISpinBox:up()
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self:setValue(self.value + 1)
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self:setValue(self.value + self.step)
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end
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function UISpinBox:down()
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self:setValue(self.value - 1)
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self:setValue(self.value - self.step)
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end
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function UISpinBox:setValue(value)
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value = value or 0
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value = math.max(math.min(self.maximum, value), self.minimum)
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if value == self.value then return end
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if self:getText():len() > 0 then
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@@ -107,6 +119,7 @@ function UISpinBox:setValue(value)
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end
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function UISpinBox:setMinimum(minimum)
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minimum = minimum or -9223372036854775808
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self.minimum = minimum
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if self.minimum > self.maximum then
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self.maximum = self.minimum
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@@ -117,12 +130,17 @@ function UISpinBox:setMinimum(minimum)
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end
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function UISpinBox:setMaximum(maximum)
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maximum = maximum or 9223372036854775807
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self.maximum = maximum
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if self.value > maximum then
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self:setValue(maximum)
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end
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end
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function UISpinBox:setStep(step)
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self.step = step or 1
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end
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function UISpinBox:getValue()
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return self.value
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end
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@@ -193,6 +193,9 @@ function UITabBar:selectTab(tab)
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tab:setChecked(true)
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tab:setOn(false)
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tab.blinking = false
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local parent = tab:getParent()
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parent:focusChild(tab, MouseFocusReason)
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end
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function UITabBar:selectNextTab()
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77
modules/corelib/ui/uitextedit.lua
Normal file
77
modules/corelib/ui/uitextedit.lua
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@@ -0,0 +1,77 @@
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function UITextEdit:onStyleApply(styleName, styleNode)
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for name,value in pairs(styleNode) do
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if name == 'vertical-scrollbar' then
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addEvent(function()
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self:setVerticalScrollBar(self:getParent():getChildById(value))
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end)
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elseif name == 'horizontal-scrollbar' then
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addEvent(function()
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self:setHorizontalScrollBar(self:getParent():getChildById(value))
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end)
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end
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end
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end
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function UITextEdit:onMouseWheel(mousePos, mouseWheel)
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if self.verticalScrollBar and self:isMultiline() then
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if mouseWheel == MouseWheelUp then
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self.verticalScrollBar:decrement()
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else
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self.verticalScrollBar:increment()
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end
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elseif self.horizontalScrollBar then
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if mouseWheel == MouseWheelUp then
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self.horizontalScrollBar:increment()
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else
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self.horizontalScrollBar:decrement()
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end
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end
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return true
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end
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function UITextEdit:onTextAreaUpdate(virtualOffset, virtualSize, totalSize)
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self:updateScrollBars()
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end
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function UITextEdit:setVerticalScrollBar(scrollbar)
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self.verticalScrollBar = scrollbar
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self.verticalScrollBar.onValueChange = function(scrollbar, value)
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local virtualOffset = self:getTextVirtualOffset()
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virtualOffset.y = value
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self:setTextVirtualOffset(virtualOffset)
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end
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self:updateScrollBars()
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end
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function UITextEdit:setHorizontalScrollBar(scrollbar)
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self.horizontalScrollBar = scrollbar
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self.horizontalScrollBar.onValueChange = function(scrollbar, value)
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local virtualOffset = self:getTextVirtualOffset()
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virtualOffset.x = value
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self:setTextVirtualOffset(virtualOffset)
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end
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self:updateScrollBars()
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end
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function UITextEdit:updateScrollBars()
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local scrollSize = self:getTextTotalSize()
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local scrollWidth = math.max(scrollSize.width - self:getTextVirtualSize().width, 0)
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local scrollHeight = math.max(scrollSize.height - self:getTextVirtualSize().height, 0)
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local scrollbar = self.verticalScrollBar
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if scrollbar then
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scrollbar:setMinimum(0)
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scrollbar:setMaximum(scrollHeight)
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scrollbar:setValue(self:getTextVirtualOffset().y)
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end
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local scrollbar = self.horizontalScrollBar
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if scrollbar then
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scrollbar:setMinimum(0)
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scrollbar:setMaximum(scrollWidth)
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scrollbar:setValue(self:getTextVirtualOffset().x)
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end
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end
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-- todo: ontext change, focus to cursor
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