change mouse press behaviour

This commit is contained in:
Eduardo Bart
2012-04-07 00:37:29 -03:00
parent 2835a66bab
commit 2e43a77d64
4 changed files with 9 additions and 8 deletions

View File

@@ -60,6 +60,7 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
((Mouse.isPressed(MouseLeftButton) and mouseButton == MouseRightButton) or
(Mouse.isPressed(MouseRightButton) and mouseButton == MouseLeftButton)) then
local tile = self:getTile(mousePosition)
print(tile:getTopLookThing():getId())
g_game.look(tile:getTopLookThing())
self.cancelNextRelease = true
return true