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fix dumbfounding issue on win32 that caused HUGE lags
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@@ -40,6 +40,8 @@ typedef int32_t int32;
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typedef int16_t int16;
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typedef int8_t int8;
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// note that on 32 bit platforms the max ticks will overflow for valeus above 2,147,483,647
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// thus this means that the app may crash after running 24 days without restarting
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typedef long ticks_t;
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typedef std::function<void()> SimpleCallback;
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