Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

View File

@@ -57,6 +57,8 @@ void UITextEdit::drawSelf(Fw::DrawPane drawPane)
int textLength = m_text.length();
const TexturePtr& texture = m_font->getTexture();
if(!texture)
return;
g_painter->setColor(m_color);
for(int i=0;i<textLength;++i)

View File

@@ -92,7 +92,9 @@ void UIWidget::drawText(const Rect& screenCoords)
}
g_painter->setColor(m_color);
g_painter->drawTextureCoords(m_textCoordsBuffer, m_font->getTexture());
if(m_font->getTexture())
g_painter->drawTextureCoords(m_textCoordsBuffer, m_font->getTexture());
}
void UIWidget::onTextChange(const std::string& text, const std::string& oldText)