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Refactor modules, closes #223
* All modules are sandboxed now * All images,sounds,fonts,translations and styles were moved to "data" folder * Reorganize image files folders * Remove unmaintained modules: client_particles, client_shaders * Implement new automatic way to load styles and fonts * Add hide/show offline option in VipList * Add invite/exclude to/from private channel in players menus * Many other minor changes
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@@ -24,9 +24,9 @@ function init()
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onGameStart = refresh
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})
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skillsButton = TopMenu.addRightGameToggleButton('skillsButton', tr('Skills') .. ' (Ctrl+S)', 'skills.png', toggle)
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skillsButton = modules.client_topmenu.addRightGameToggleButton('skillsButton', tr('Skills') .. ' (Ctrl+S)', '/images/topbuttons/skills', toggle)
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skillsButton:setOn(true)
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skillsWindow = g_ui.loadUI('skills.otui', modules.game_interface.getRightPanel())
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skillsWindow = g_ui.loadUI('skills', modules.game_interface.getRightPanel())
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g_keyboard.bindKeyDown('Ctrl+S', toggle)
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