Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

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@@ -24,9 +24,9 @@ function init()
onGameStart = refresh
})
skillsButton = TopMenu.addRightGameToggleButton('skillsButton', tr('Skills') .. ' (Ctrl+S)', 'skills.png', toggle)
skillsButton = modules.client_topmenu.addRightGameToggleButton('skillsButton', tr('Skills') .. ' (Ctrl+S)', '/images/topbuttons/skills', toggle)
skillsButton:setOn(true)
skillsWindow = g_ui.loadUI('skills.otui', modules.game_interface.getRightPanel())
skillsWindow = g_ui.loadUI('skills', modules.game_interface.getRightPanel())
g_keyboard.bindKeyDown('Ctrl+S', toggle)

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@@ -4,7 +4,7 @@ Module
author: baxnie, edubart
website: www.otclient.info
sandboxed: true
scripts: [ skills.lua ]
scripts: [ skills ]
@onLoad: init()
@onUnload: terminate()
dependencies:

View File

@@ -34,7 +34,7 @@ MiniWindow
id: skillWindow
!text: tr('Skills')
height: 150
icon: skills.png
icon: /images/topbuttons/skills
@onClose: modules.game_skills.onMiniWindowClose()
&save: true

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