Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

View File

@@ -11,27 +11,27 @@ MapControl < Button
FlagWidget < UIWidget
size: 11 11
icon-clip: 0 0 11 11
icon-source: /game_minimap/images/mapflags.png
icon-source: /images/game/minimap/mapflags
anchors.left: parent.left
anchors.top: parent.top
FloorUpControl < MapControl
icon-source: /game_minimap/images/floor_up.png
icon-source: /images/game/minimap/floor_up
FloorDownControl < MapControl
icon-source: /game_minimap/images/floor_down.png
icon-source: /images/game/minimap/floor_down
ZoomOutControl < MapControl
//image-source: /game_minimap/images/zoom_out.png
//image-source: /images/game/minimap/zoom_out
ZoomInControl < MapControl
//image-source: /game_minimap/images/zoom_in.png
//image-source: /images/game/minimap/zoom_in
MiniWindow
id: minimapWindow
!text: tr('Minimap')
height: 150
icon: minimap.png
icon: /images/topbuttons/minimap
@onClose: modules.game_minimap.onMiniWindowClose()
@onGeometryChange: updateMapFlags()
&save: true