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Refactor modules, closes #223
* All modules are sandboxed now * All images,sounds,fonts,translations and styles were moved to "data" folder * Reorganize image files folders * Remove unmaintained modules: client_particles, client_shaders * Implement new automatic way to load styles and fonts * Add hide/show offline option in VipList * Add invite/exclude to/from private channel in players menus * Many other minor changes
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@@ -11,27 +11,27 @@ MapControl < Button
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FlagWidget < UIWidget
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size: 11 11
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icon-clip: 0 0 11 11
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icon-source: /game_minimap/images/mapflags.png
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icon-source: /images/game/minimap/mapflags
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anchors.left: parent.left
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anchors.top: parent.top
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FloorUpControl < MapControl
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icon-source: /game_minimap/images/floor_up.png
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icon-source: /images/game/minimap/floor_up
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FloorDownControl < MapControl
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icon-source: /game_minimap/images/floor_down.png
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icon-source: /images/game/minimap/floor_down
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ZoomOutControl < MapControl
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//image-source: /game_minimap/images/zoom_out.png
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//image-source: /images/game/minimap/zoom_out
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ZoomInControl < MapControl
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//image-source: /game_minimap/images/zoom_in.png
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//image-source: /images/game/minimap/zoom_in
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MiniWindow
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id: minimapWindow
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!text: tr('Minimap')
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height: 150
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icon: minimap.png
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icon: /images/topbuttons/minimap
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@onClose: modules.game_minimap.onMiniWindowClose()
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@onGeometryChange: updateMapFlags()
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&save: true
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