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Refactor modules, closes #223
* All modules are sandboxed now * All images,sounds,fonts,translations and styles were moved to "data" folder * Reorganize image files folders * Remove unmaintained modules: client_particles, client_shaders * Implement new automatic way to load styles and fonts * Add hide/show offline option in VipList * Add invite/exclude to/from private channel in players menus * Many other minor changes
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@@ -21,10 +21,10 @@ function init()
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g_keyboard.bindKeyDown('Ctrl+I', toggle)
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inventoryButton = TopMenu.addRightGameToggleButton('inventoryButton', tr('Inventory') .. ' (Ctrl+I)', 'inventory.png', toggle)
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inventoryButton = modules.client_topmenu.addRightGameToggleButton('inventoryButton', tr('Inventory') .. ' (Ctrl+I)', '/images/topbuttons/inventory', toggle)
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inventoryButton:setOn(true)
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inventoryWindow = g_ui.loadUI('inventory.otui', modules.game_interface.getRightPanel())
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inventoryWindow = g_ui.loadUI('inventory', modules.game_interface.getRightPanel())
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inventoryWindow:disableResize()
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inventoryPanel = inventoryWindow:getChildById('contentsPanel')
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