Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

View File

@@ -80,7 +80,7 @@ function UIItem:onMouseRelease(mousePosition, mouseButton)
local item = self:getItem()
if not item or not self:containsPoint(mousePosition) then return false end
if Options.getOption('classicControl') and
if modules.client_options.getOption('classicControl') and
((g_mouse.isPressed(MouseLeftButton) and mouseButton == MouseRightButton) or
(g_mouse.isPressed(MouseRightButton) and mouseButton == MouseLeftButton)) then
g_game.look(item)