Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

View File

@@ -1,17 +1,17 @@
GameSidePanel < UIMiniWindowContainer
image-source: /images/sidepanel.png
image-source: /images/ui/panel_side
image-border: 4
padding: 4
width: 198
GameBottomPanel < Panel
image-source: /images/bottompanel.png
image-source: /images/ui/panel_bottom
image-border: 4
GameMapPanel < UIGameMap
padding: 4
image-source: /images/mappanel.png
image-source: /images/ui/panel_map
image-border: 4
UIWidget
@@ -63,7 +63,7 @@ UIWidget
anchors.bottom: parent.bottom
relative-margin: bottom
margin-bottom: 172
@canUpdateMargin: function(self, newMargin) if Options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
@canUpdateMargin: function(self, newMargin) if modules.client_options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) end
UIWidget