Refactor modules, closes #223

* All modules are sandboxed now
* All images,sounds,fonts,translations and styles were moved to "data" folder
* Reorganize image files folders
* Remove unmaintained modules: client_particles, client_shaders
* Implement new automatic way to load styles and fonts
* Add hide/show offline option in VipList
* Add invite/exclude to/from private channel in players menus
* Many other minor changes
This commit is contained in:
Eduardo Bart
2013-01-18 20:39:11 -02:00
parent 20d9176d10
commit 28b5fc1d5a
330 changed files with 1171 additions and 1823 deletions

View File

@@ -12,20 +12,20 @@ CombatBox < UICheckBox
image-clip: 0 20 20 20
FightOffensiveBox < CombatBox
image-source: /game_combatcontrols/icons/fightoffensive.png
image-source: /images/game/combatmodes/fightoffensive
FightBalancedBox < CombatBox
image-source: /game_combatcontrols/icons/fightbalanced.png
image-source: /images/game/combatmodes/fightbalanced
FightDefensiveBox < CombatBox
image-source: /game_combatcontrols/icons/fightdefensive.png
image-source: /images/game/combatmodes/fightdefensive
ChaseModeBox < CombatBox
image-source: /game_combatcontrols/icons/chasemode.png
image-source: /images/game/combatmodes/chasemode
SafeFightBox < CombatBox
image-source: /game_combatcontrols/icons/safefight.png
image-source: /images/game/combatmodes/safefight
MiniWindow
id: combatControlsWindow
!text: tr('Combat Controls')
icon: combatcontrols.png
icon: /images/topbuttons/combatcontrols
height: 48
&save: true
@onClose: modules.game_combatcontrols.onMiniWindowClose()