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Refactor modules, closes #223
* All modules are sandboxed now * All images,sounds,fonts,translations and styles were moved to "data" folder * Reorganize image files folders * Remove unmaintained modules: client_particles, client_shaders * Implement new automatic way to load styles and fonts * Add hide/show offline option in VipList * Add invite/exclude to/from private channel in players menus * Many other minor changes
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48
data/styles/10-creaturebuttons.otui
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48
data/styles/10-creaturebuttons.otui
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CreatureButton < UICreatureButton
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height: 20
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margin-bottom: 5
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UICreature
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id: creature
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size: 20 20
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anchors.left: parent.left
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anchors.top: parent.top
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phantom: true
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UIWidget
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id: spacer
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width: 5
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anchors.left: creature.right
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anchors.top: creature.top
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phantom: true
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UIWidget
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id: skull
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height: 11
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anchors.left: spacer.right
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anchors.top: spacer.top
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phantom: true
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UIWidget
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id: emblem
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height: 11
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anchors.left: skull.right
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anchors.top: creature.top
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phantom: true
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Label
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id: label
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anchors.left: emblem.right
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anchors.top: creature.top
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color: #888888
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margin-left: 2
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phantom: true
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ProgressBar
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id: lifeBar
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height: 5
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anchors.left: spacer.right
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anchors.right: parent.right
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anchors.top: label.bottom
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margin-top: 2
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phantom: true
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