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force use of template version of std::min/max
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@@ -149,8 +149,8 @@ Size FrameBuffer::getSize()
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{
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if(m_fbo == 0) {
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// the buffer size is limited by the window size
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return Size(std::min(m_texture->getWidth(), g_window.getWidth()),
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std::min(m_texture->getHeight(), g_window.getHeight()));
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return Size(std::min<int>(m_texture->getWidth(), g_window.getWidth()),
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std::min<int>(m_texture->getHeight(), g_window.getHeight()));
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}
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return m_texture->getSize();
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}
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