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force use of template version of std::min/max
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@@ -89,7 +89,7 @@ bool AdaptativeFrameCounter::update()
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void AdaptativeFrameCounter::setMaxFps(int maxFps)
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{
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maxFps = std::max(std::min(maxFps, 1000), 0);
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maxFps = std::max<int>(std::min<int>(maxFps, 1000), 0);
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if(maxFps != 0) {
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m_bestFrameDelay = 1000000 / maxFps;
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