bind g_map.getSpectators

This commit is contained in:
Eduardo Bart
2012-02-01 17:37:40 -02:00
parent 2a62159a61
commit 20390d6684
4 changed files with 7 additions and 5 deletions

View File

@@ -21,7 +21,7 @@ local function onUseWithMouseRelease(self, mousePosition, mouseButton)
if mouseButton == MouseLeftButton then
local clickedWidget = Game.gameUi:recursiveGetChildByPos(mousePosition)
if clickedWidget then
if clickedWidget:getClassName() == 'Tile' then
if clickedWidget:getClassName() == 'UIMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
Game.useWith(Game.selectedThing, tile:getTopMultiUseThing())