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Remove unused source file
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/*
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* Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef DATMANAGER_H
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#define DATMANAGER_H
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#include <framework/global.h>
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#include <framework/core/declarations.h>
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#include "thingtype.h"
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//@bindsingleton g_thingsType
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class ThingsType
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{
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public:
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enum Categories {
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Item = 0,
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Creature,
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Effect,
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Missile,
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LastCategory
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};
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bool load(const std::string& file);
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void unload();
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bool parseThingType(const FileStreamPtr& fin, ThingType& thingType);
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ThingType *getEmptyThingType() { return &m_emptyThingType; }
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ThingType *getThingType(uint16 id, Categories category);
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uint32 getSignature() { return m_signature; }
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bool isLoaded() { return m_loaded; }
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uint16 getFirstItemId() { return 100; }
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uint16 getMaxItemid() { return m_things[Item].size() + 99; }
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bool isValidItemId(int id) { return id >= getFirstItemId() && id <= getMaxItemid(); }
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private:
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uint32 m_signature;
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stdext::boolean<false> m_loaded;
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ThingTypeList m_things[LastCategory];
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static ThingType m_emptyThingType;
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};
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extern ThingsType g_thingsType;
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#endif
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@ -323,7 +323,6 @@
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<ClInclude Include="..\src\client\spritemanager.h" />
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<ClInclude Include="..\src\client\spritemanager.h" />
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<ClInclude Include="..\src\client\statictext.h" />
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<ClInclude Include="..\src\client\statictext.h" />
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<ClInclude Include="..\src\client\thing.h" />
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<ClInclude Include="..\src\client\thing.h" />
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<ClInclude Include="..\src\client\thingstype.h" />
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<ClInclude Include="..\src\client\thingtype.h" />
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<ClInclude Include="..\src\client\thingtype.h" />
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<ClInclude Include="..\src\client\thingtypemanager.h" />
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<ClInclude Include="..\src\client\thingtypemanager.h" />
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<ClInclude Include="..\src\client\tile.h" />
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<ClInclude Include="..\src\client\tile.h" />
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@ -1010,9 +1010,6 @@
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<ClInclude Include="..\src\client\thing.h">
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<ClInclude Include="..\src\client\thing.h">
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<Filter>Header Files\client</Filter>
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<Filter>Header Files\client</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\src\client\thingstype.h">
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<Filter>Header Files\client</Filter>
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</ClInclude>
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<ClInclude Include="..\src\client\thingtype.h">
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<ClInclude Include="..\src\client\thingtype.h">
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<Filter>Header Files\client</Filter>
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<Filter>Header Files\client</Filter>
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</ClInclude>
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</ClInclude>
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