Fix memory leaks

* Fix recursive reference memory leak in UIWidget
* Make Event/ScheduledEvent memory-leak safe
* Fix exit crashs by freeing graphics resources before destroying GL context
* Add many asserts to avoid any leak regression
This commit is contained in:
Eduardo Bart
2012-06-18 05:13:52 -03:00
parent f650b0e5bb
commit 1c7bbaea89
42 changed files with 326 additions and 81 deletions

View File

@@ -28,12 +28,17 @@
class TextureManager
{
public:
TexturePtr getTexture(const std::string& fileName);
void init();
void terminate();
static TexturePtr loadPNG(std::stringstream& file);
TexturePtr getTexture(const std::string& fileName);
const TexturePtr& getEmptyTexture() { return m_emptyTexture; }
private:
TexturePtr loadPNG(std::stringstream& file);
std::unordered_map<std::string, TextureWeakPtr> m_textures;
TexturePtr m_emptyTexture;
};
extern TextureManager g_textures;